draco VS wgpu

Compare draco vs wgpu and see what are their differences.

draco

Draco is a library for compressing and decompressing 3D geometric meshes and point clouds. It is intended to improve the storage and transmission of 3D graphics. (by google)
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draco wgpu
4 195
6,256 10,995
1.2% 3.2%
4.3 9.9
13 days ago 5 days ago
C++ Rust
Apache License 2.0 Apache License 2.0
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.

draco

Posts with mentions or reviews of draco. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2022-07-17.

wgpu

Posts with mentions or reviews of wgpu. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2024-04-23.

What are some alternatives?

When comparing draco and wgpu you can also consider the following projects:

meshlab - The open source mesh processing system

vulkano - Safe and rich Rust wrapper around the Vulkan API

PCL - Point Cloud Library (PCL)

tauri - Build smaller, faster, and more secure desktop applications with a web frontend.

PhysicsFS - PhysFS++ is a C++ wrapper for the PhysicsFS library.

glow - GL on Whatever: a set of bindings to run GL anywhere and avoid target-specific code

meshoptimizer - Mesh optimization library that makes meshes smaller and faster to render

rust-gpu - 🐉 Making Rust a first-class language and ecosystem for GPU shaders 🚧

ozz-animation - Open source c++ skeletal animation library and toolset

bevy - A refreshingly simple data-driven game engine built in Rust

gpr - General Purpose Raw image format

bgfx - Cross-platform, graphics API agnostic, "Bring Your Own Engine/Framework" style rendering library.