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No direct DOM access is a bit of a pain, you're definitely not going to write your whole app in WASM anytime soon - it makes for decently good modules though, for example the Draco 3D geometry library provides a nice and clean WASM encoder/decoder module.
No garbage collection is interesting too - WASM isn't memory managed like JavaScript. There's a proposal to add garbage collection via reference types, but that's something the compiler writers are thinking about more than application developers. If you're compiling from C++ or Rust, it's a total non-issue today.