dome VS raylib

Compare dome vs raylib and see what are their differences.

dome

A lightweight game development environment where games can be written in Wren (by domeengine)
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dome raylib
4 399
466 19,126
1.3% -
4.8 9.8
2 months ago 3 days ago
C C
MIT License zlib License
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.

dome

Posts with mentions or reviews of dome. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2023-11-11.

raylib

Posts with mentions or reviews of raylib. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2023-12-10.

What are some alternatives?

When comparing dome and raylib you can also consider the following projects:

openbor - OpenBOR is the ultimate 2D side scrolling engine for beat em' ups, shooters, and more!

SFML - Simple and Fast Multimedia Library

chocolate-doom - Chocolate Doom is a Doom source port that is minimalist and historically accurate.

SDL2 - SDL2 bindings to perl

cdogs-sdl - Classic overhead run-and-gun game

bevy - A refreshingly simple data-driven game engine built in Rust

Wren - The Wren Programming Language. Wren is a small, fast, class-based concurrent scripting language.

imgui - Dear ImGui: Bloat-free Graphical User interface for C++ with minimal dependencies

rgbds - Rednex Game Boy Development System - An assembly toolchain for the Nintendo Game Boy and Game Boy Color

bgfx - Cross-platform, graphics API agnostic, "Bring Your Own Engine/Framework" style rendering library.

Godot - Godot Engine – Multi-platform 2D and 3D game engine

SDL - Simple Directmedia Layer