com.unity.multiplayer.docs
InputSystem
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com.unity.multiplayer.docs | InputSystem | |
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1 | 6 | |
604 | 1,395 | |
2.6% | 1.0% | |
8.8 | 9.3 | |
7 days ago | 7 days ago | |
JavaScript | C# | |
GNU General Public License v3.0 or later | GNU General Public License v3.0 or later |
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com.unity.multiplayer.docs
InputSystem
- Is it possible to use the new Input System in version 2017.1.2.p3?
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Errors when installing Input System
Just dropping the link if anyone else ends up with a similar problem
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I ported our game to Linux, here's how much we sold!
There's been 1 linux specific bug where Unity InputSystem failed to detect the correct keyboard layout for a user on Ubuntu 18.04 LTS. This was only when retrieving the key to display, and didn't affect how the game was played. I was going to write an issue, but never got around to installing Ubuntu (I run manjaro) and making a repro. Interestingly the user didn't have the issue when using Proton with the game.
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Issues with World-Space UI and Locked Cursor
I did some research, and a few small people have had this problem. I found a supposed 'fix' on the Unity InputSystem GitHub page here which claims to solve the problem. I cloned the repo, added the package to my project and began using the InputSystemUIInputModule on my EventSystem, however, even with the fix added, it's still not working.
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Input System - No Definition For WasPressedThisFrame()?
If you go to the github for it, it exists, line 1149 https://github.com/Unity-Technologies/InputSystem/blob/develop/Packages/com.unity.inputsystem/InputSystem/Actions/InputAction.cs
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Trying to learn DOTS..
On the GitHub of unity themselves, they have a repository with some samples. https://github.com/Unity-Technologies/InputSystem/tree/develop/Assets/Samples these are a few ways to use the system, I think they also had a different project but not sure on that.
What are some alternatives?
bevy - A refreshingly simple data-driven game engine built in Rust
XboxKeyboardMouse - Keyboard and mouse for Xbox One streaming on Windows
unity-webxr-export - Develop and export WebXR experiences using Unity WebGL
GoogleVR_Unity_Setup_Demo - Scene used in the tutorial to show how to install Google Cardboard's SDK into Unity and how to test Raycasts, Physics, movements and collisions
UniSense - The Unity extension for DualSense controller
VirtualMotionCapture - VRゲーム中にモデルをコントロール
EasyVirtualMotionCaptureForUnity - VMCProtocol Receiver asset for Unity. Easy to use! / バーチャルモーションキャプチャーなどVMCProtocolを受信してUnityに反映するスクリプトです。
InputManager - Custom InputManager for Unity
arc-vr - ARC-VR is a Unity framework/toolbox intended for the development of psychology studies in VR
gainput - Cross-platform C++ input library supporting gamepads, keyboard, mouse, touch
AbstractOTDPlugins - Plugins for OpenTabletDriver
zwin - XR Windowing System on top of Wayland