InputSystem
zwin
InputSystem | zwin | |
---|---|---|
6 | 1 | |
1,437 | 107 | |
0.6% | 0.0% | |
9.3 | 0.0 | |
8 days ago | over 1 year ago | |
C# | C | |
GNU General Public License v3.0 or later | MIT License |
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InputSystem
- Is it possible to use the new Input System in version 2017.1.2.p3?
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Errors when installing Input System
Just dropping the link if anyone else ends up with a similar problem
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I ported our game to Linux, here's how much we sold!
There's been 1 linux specific bug where Unity InputSystem failed to detect the correct keyboard layout for a user on Ubuntu 18.04 LTS. This was only when retrieving the key to display, and didn't affect how the game was played. I was going to write an issue, but never got around to installing Ubuntu (I run manjaro) and making a repro. Interestingly the user didn't have the issue when using Proton with the game.
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Issues with World-Space UI and Locked Cursor
I did some research, and a few small people have had this problem. I found a supposed 'fix' on the Unity InputSystem GitHub page here which claims to solve the problem. I cloned the repo, added the package to my project and began using the InputSystemUIInputModule on my EventSystem, however, even with the fix added, it's still not working.
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Input System - No Definition For WasPressedThisFrame()?
If you go to the github for it, it exists, line 1149 https://github.com/Unity-Technologies/InputSystem/blob/develop/Packages/com.unity.inputsystem/InputSystem/Actions/InputAction.cs
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Trying to learn DOTS..
On the GitHub of unity themselves, they have a repository with some samples. https://github.com/Unity-Technologies/InputSystem/tree/develop/Assets/Samples these are a few ways to use the system, I think they also had a different project but not sure on that.
zwin
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Introducing Zwin: XR windowing system for Ubuntu/Arch Linux + Quest 2/Pro
GitHub repo (for Zwin protocol): https://github.com/zwin-project/zwin
What are some alternatives?
XboxKeyboardMouse - Keyboard and mouse for Xbox One streaming on Windows
Deb_Dots - ⚠️ Deprecated repository. Codeberg is where the real action happens! ⚠️
VirtualMotionCapture - VRゲーム中にモデルをコントロール
zen - The reference compositor implementation of Zwin protocol
UniSense - The Unity extension for DualSense controller
unity-webxr-export - Develop and export WebXR experiences using Unity WebGL
EasyVirtualMotionCaptureForUnity - VMCProtocol Receiver asset for Unity. Easy to use! / バーチャルモーションキャプチャーなどVMCProtocolを受信してUnityに反映するスクリプトです。
arewewaylandyet - Sources for https://arewewaylandyet.com
GoogleVR_Unity_Setup_Demo - Scene used in the tutorial to show how to install Google Cardboard's SDK into Unity and how to test Raycasts, Physics, movements and collisions
wayland-x11-compat-protocols - The missing Wayland protocols for features that are available in X11 (but are denied by the official Wayland protocols)
InputManager - Custom InputManager for Unity