bracket-lib VS roguelike-tutorial

Compare bracket-lib vs roguelike-tutorial and see what are their differences.

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bracket-lib roguelike-tutorial
27 1
1,452 0
1.9% -
0.0 4.1
3 months ago almost 3 years ago
Rust Java
MIT License -
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.

bracket-lib

Posts with mentions or reviews of bracket-lib. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2023-04-02.

roguelike-tutorial

Posts with mentions or reviews of roguelike-tutorial. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2021-06-28.
  • RoguelikeDev Does The Complete Roguelike Tutorial - Week 1
    42 projects | /r/roguelikedev | 28 Jun 2021
    I've always wanted to learn Java, and I didn't see many people using Java here, so I thought I'd mix it up a bit. Here's the repo: https://github.com/yuxuwu/roguelike-tutorial It did take me about 2 days to get everything working tho, learning new stuff is definitely not easy.

What are some alternatives?

When comparing bracket-lib and roguelike-tutorial you can also consider the following projects:

bevy - A refreshingly simple data-driven game engine built in Rust

entt - Gaming meets modern C++ - a fast and reliable entity component system (ECS) and much more

Amethyst - Data-oriented and data-driven game engine written in Rust

VTerminal - A new Look-and-Feel (LaF) for Java, which allows for a grid-based display of Unicode characters with custom fore/background colors, font sizes, and pseudo-shaders. Originally designed for developing Roguelike/lite games.

libtcod - A collection of tools and algorithms for developing traditional roguelikes. Such as field-of-view, pathfinding, and a tile-based terminal emulator.

python-tcod - A high-performance Python port of libtcod. Includes the libtcodpy module for backwards compatibility with older projects.

bevy_webgl2 - WebGL2 renderer plugin for Bevy game engine

Rust-HTML-roguelike - Rust WASM + HTML roguelike

rot.js - ROguelike Toolkit in JavaScript. Cool dungeon-related stuff, interactive manual, documentation, tests!

Axes-Armour-Ale - A fantasy, ASCII dungeon crawler for Windows, Linux & OSX

roguelike_tutorial

rdl2021-tutorial - /r/roguelikedev Tutorial 2021