blender-egg-importer
Panda3D
blender-egg-importer | Panda3D | |
---|---|---|
5 | 47 | |
38 | 4,697 | |
- | 1.6% | |
2.4 | 9.6 | |
10 months ago | 22 days ago | |
Python | C++ | |
- | GNU General Public License v3.0 or later |
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
blender-egg-importer
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modulenotfound but is installed?
i am trying to use this extension for panda3d models , i downloaded it , went to edit - preferences - addons - and installed the zip file. ive used multiple previous and more recent blender versions to fix this (i was specifically instructed to use 2.9 for what im using this for), if anyone could try to replicate this issue by installing the same thing and telling me what i could do about it that'd be great because ive looked on multiple discord servers, many google searchs and etc, im also not blender or python savvy so thanks for any help.
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I recreated the Toontown Battle System with multiplayer from scratch in Unity
Thanks! It's kind of a slow and grueling process. You have to convert the .bam models into .egg using the bam2egg from panda3d, then import the .egg files into Blender using this extension. Then I export the models into .fbx to import into Unity.
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Need help with Toon models in Blender.
Note that you will then need to use the panda3D tool "bam2egg" on the file and use the blender addon: https://github.com/rdb/blender-egg-importer
- .egg importer add-on error
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How do i open toontown models/playgrounds into a program
If you use bam2egg, you can also get the models into Blender using this tool: https://github.com/rdb/blender-egg-importer
Panda3D
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The Untold History of Toontown's SpeedChat
The engine [0] that was used for Toontown is still around and is open source. Uses both C++ and Python.
[0] https://www.panda3d.org/
- Develop 3D Games and Simulations with Python
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Pygfx
linky-linky: https://github.com/panda3d/panda3d#readme (BSD-3 clause, more or less, saying one cannot use CMU's name to promote your product)
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Show HN: Homemade Automated Solar Concentrator
I have developed a simple simulator [0] to estimate the theoretical power received by the target for a given hardware configuration:
- the global position on the planet
- the date and time
- the size and position of some background elements
- the number, size and position of the panels in the grid
The solar power estimation uses :
- the Python code provided in this article [1] to estimate position of the sun (thank you John Clark Craig)
- the simplified formula [2] to estimate the direct insolation from the sun position
- a custom light projection implemented using Panda3D game engine [3]
[0] https://github.com/remipch/solar_concentrator/blob/master/so...
[1] https://levelup.gitconnected.com/python-sun-position-for-sol...
[2] https://en.wikipedia.org/wiki/Direct_insolation#Simplified_f...
[3] https://www.panda3d.org/
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Celebrating 6 years since Valve announced Steam Play Proton for Linux
https://github.com/msys2/MINGW-packages/issues/21325
https://github.com/panda3d/panda3d
tuxmath/mingw/ has CodeBlocks build config with mingw32 fwics: https://github.com/tux4kids/tuxmath/blob/master/mingw/tuxmat...
Code::Blocks:
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Not only Unity...
Panda3D (MIT/C++) https://github.com/panda3d/panda3d
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3D desktop Game Engine scriptable in Python
For open source 3d engines that use Python check out Panda3D or Ursina. They're both a blast to use and let you write your codd how you want.
[0] https://www.panda3d.org/
[1] https://www.ursinaengine.org/
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Alternative Game Engines for Marooned Unity Developers
Panda3D: Let's you make games with c++ and python. I don't think there is an "editor" or anything like that with this engine, but it does look like there have been some decent games made with it. Could be good for smaller games. Modified BSD License.
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Game Development Post-Unity
I know a lot of people recommend Godot because it's super good but if you want a more code oriented and batteries included engine I recommend Panda3D [0] it's open source, super mature (it's actually one of the oldest continously developed game engines), and can be used form Python and C++. Not sure why it's not more popular it's flexiable and super fun to use.
[0] https://www.panda3d.org/
- The Open Source Framework for 3D Rendering and Games
What are some alternatives?
blender3d_import_psk_psa - import mesh, skeleton, animation from psk, psa files to blender3d
Godot - Godot Engine – Multi-platform 2D and 3D game engine
I3D-Blender-Addon - Rewriting the I3D blender addon from scratch and adding long-sought community features
Pygame - 🐍🎮 pygame (the library) is a Free and Open Source python programming language library for making multimedia applications like games built on top of the excellent SDL library. C, Python, Native, OpenGL.
cannibal-coast - This is my Steam game Cannibal Coast's open source. Enjoy!
PyOpenGL - Repository for the PyOpenGL Project