bitmappers-companion
zine/book about bitmap drawing algorithms and math with code examples in Rust (by epilys)
raylib
A simple and easy-to-use library to enjoy videogames programming (by raysan5)
bitmappers-companion | raylib | |
---|---|---|
4 | 399 | |
39 | 19,394 | |
- | - | |
8.6 | 9.8 | |
over 2 years ago | 4 days ago | |
Rust | C | |
GNU General Public License v3.0 only | zlib License |
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
bitmappers-companion
Posts with mentions or reviews of bitmappers-companion.
We have used some of these posts to build our list of alternatives
and similar projects. The last one was on 2021-12-31.
-
Finding Your Home in Game Graphics Programming
Check out my free open source book "A bitmappers companion" its a reference book about 2d graphics algorithms with code examples in Rust. https://github.com/epilys/bitmappers-companion
-
rlr: pixel screen ruler and protractor
I'm glad :) For what it's worth, I came to need this when I wanted to compare the X-height of two fonts for a book I'm writing from the PDF so that I could scale them to be equal; that way mixing different fonts in the same piece of text looks better.
- A Bitmapper's Companion: In progress reference book about introductory raster graphics algorithms I'm writing with code examples in Rust! Open source code (Rust + LaTeX) and the content is Creative Commons. PDF available
-
Drawing the Z-order curve - page spread from an open source reference book about bitmap graphics I'm making
And here's the github repository for the book and code
raylib
Posts with mentions or reviews of raylib.
We have used some of these posts to build our list of alternatives
and similar projects. The last one was on 2023-12-10.
-
Zig! Can you C?
Fetch Packages... raylib... ./ray_test_zig/build.zig.zon:7:20: error: url field is missing corresponding hash field .url = "https://github.com/raysan5/raylib/archive/refs/tags/5.0.tar.gz", ^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ note: expected .hash = "1220c28847ca8e8756734ae84355802b764c9d9cf4de057dbc6fc2b15c56e726f27b",
- Ask HN: Do you know any open source (2D or 3D) asset libraries?
- Raylib – A simple and easy-to-use library to enjoy videogames programming
-
Can't make my mind about which engine to use
libGDX is great, but I can understand if it's not for some people. This also applies to love2d, raylib and Monogame
-
Raylib Library For Video Games Programming as Senior Developer
Raylib library
- Advice for managing a group of beginner C programmers, myself included
-
What are some good projects in C for an experienced dev?
Here is a cool C project you could learn from: https://github.com/raysan5/raylib Its an open source game lib.
- Raylib v5.0
-
raylib 5.0 is coming November 18, 2023?
Did I miss something or is raylib 5 really coming next saturday? https://github.com/raysan5/raylib/commit/737cd0be7fb009bf837a00847128b00051c5f096
-
Not only Unity...
RayLib (ZLIBL/C/Lua) https://github.com/raysan5/raylib
What are some alternatives?
When comparing bitmappers-companion and raylib you can also consider the following projects:
zine - Zine - a simple and opinionated tool to build your own magazine.
SFML - Simple and Fast Multimedia Library
katex-rs - Rust bindings to KaTeX
SDL2 - SDL2 bindings to perl
rlr - interactive pixel screen ruler and protractor
bevy - A refreshingly simple data-driven game engine built in Rust
kitkat - Kit-kat clock utility rewritten in Rust using minifb
imgui - Dear ImGui: Bloat-free Graphical User interface for C++ with minimal dependencies
tinyraycaster - 486 lines of C++: old-school FPS in a weekend
bgfx - Cross-platform, graphics API agnostic, "Bring Your Own Engine/Framework" style rendering library.
book-two - Рассказ о зебре и птице-секретаре
SDL - Simple Directmedia Layer