bevy_xpbd VS raw-physics

Compare bevy_xpbd vs raw-physics and see what are their differences.

bevy_xpbd

2D and 3D physics engine based on Extended Position Based Dynamics for Bevy. (by Jondolf)
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bevy_xpbd raw-physics
5 4
952 97
- -
9.5 2.6
about 1 month ago 4 months ago
Rust C
Apache License 2.0 MIT License
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.

bevy_xpbd

Posts with mentions or reviews of bevy_xpbd. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2024-04-03.

raw-physics

Posts with mentions or reviews of raw-physics. We have used some of these posts to build our list of alternatives and similar projects.

What are some alternatives?

When comparing bevy_xpbd and raw-physics you can also consider the following projects:

vviz - Rapid prototyping GUI, and visual printf-style debugging for computer vision development.

RenderFlow - Visualize fluid simulation result with graphics API

thetawave - A physics based, space shooter game made with Rust and the Bevy engine.

cute_headers - Collection of cross-platform one-file C/C++ libraries with no dependencies, primarily used for games

bevy_dolly - h3r2tic's dolly abstraction layer for the bevy game framework

ferox - A lightweight 2D physics engine written in C, for educational purposes.

term2d - A simple 2d drawing engine for terminal emulators.

Physac - 2D physics header-only library for videogames developed in C using raylib library.

GameOfLife - Game of Life (2d cellular automata described by John Conway) in C, C++, Javascript, Python, Rust (plain Rust and with GGEZ), and Java (plain Java and with libgdx)

exengine - A C99 3D game engine

physarum-sim - A simulation of the Physarum Polycephalum slime. Written in Rust and rendered with Bevy.

Chipmunk - A fast and lightweight 2D game physics library.