bevy_xpbd
GameOfLife
bevy_xpbd | GameOfLife | |
---|---|---|
5 | 1 | |
959 | 4 | |
- | - | |
9.5 | 2.6 | |
about 1 month ago | almost 2 years ago | |
Rust | Rust | |
Apache License 2.0 | - |
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bevy_xpbd
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Rust Game Physics Engines: PhysX, Rapier, XPBD & Others
Bevy XPBD will move away from the XPBD solver in coming months, which is worth bearing in mind if you are considering using it for your project.
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The Bevy Foundation
[2]: https://github.com/Jondolf/bevy_xpbd/issues/346
- Bevy XPBD Moving Away from XPBD Solver over Nvidia Patent
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Bevy XPBD 0.2.0: Spatial queries, Bevy 0.11 support, and a lot more
Bevy XPBD is a 2D and 3D physics engine based on Extended Position Based Dynamics for the Bevy game engine. Unlike most other physics engines in the ecosystem, it uses the ECS directly, which removes the overhead of maintaining a separate physics world and makes the engine feel much more integrated into Bevy.
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Bevy XPBD: A physics engine for the Bevy game engine
Cool! FYI, I just made a PR that adds support for applying a force at a point (and applying torque accordingly) if that's what you meant: https://github.com/Jondolf/bevy_xpbd/pull/58
GameOfLife
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Is there a better way to do this? (Drawing a lot of rectangles with GGEZ)
Link to the full code: https://github.com/LelsersLasers/GameOfLife/blob/main/ggez/game_of_life/src/main.rs
What are some alternatives?
vviz - Rapid prototyping GUI, and visual printf-style debugging for computer vision development.
ggez - Rust library to create a Good Game Easily
thetawave - A physics based, space shooter game made with Rust and the Bevy engine.
regard.rs - Regard is a self-hosted tool written in Rust and React that tracks the time you spend working on specific projects and displays it using a GUI/CLI. 🦀⚛️
raw-physics - Simple rigid-body physics simulator powered by XPBD.
tabnine-vscode - Visual Studio Code client for Tabnine. https://marketplace.visualstudio.com/items?itemName=TabNine.tabnine-vscode
bevy_dolly - h3r2tic's dolly abstraction layer for the bevy game framework
Azul - Desktop GUI Framework
term2d - A simple 2d drawing engine for terminal emulators.
program - An open-source codebase for sharing programming solutions. Good collection of `good first issue`
physarum-sim - A simulation of the Physarum Polycephalum slime. Written in Rust and rendered with Bevy.
extism - The framework for building with WebAssembly (wasm). Easily load wasm modules, move data, call functions, and build extensible apps.