aolserver VS love

Compare aolserver vs love and see what are their differences.

aolserver

AOLserver is America Online's Open-Source web server. AOLserver is the backbone of the largest and busiest production environments in the world. AOLserver is a multithreaded, Tcl-enabled web server used for large scale, dynamic web sites. (by aolserver)

love

LÖVE is an awesome 2D game framework for Lua. (by love2d)
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aolserver love
4 258
271 4,490
- 4.9%
0.0 9.7
over 1 year ago 18 days ago
C C++
GNU General Public License v3.0 or later GNU General Public License v3.0 or later
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.

aolserver

Posts with mentions or reviews of aolserver. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2021-04-22.
  • AOLserver is America Online's Open-Source web server
    1 project | news.ycombinator.com | 20 Apr 2023
    https://github.com/aolserver/aolserver

    “AOLserver is the backbone of the largest and busiest production environments in the world.”

    : )

    Surely that title goes to Nginx or Envoy these days.

  • The Birth of Tcl
    1 project | news.ycombinator.com | 21 Apr 2022
    My first industry job was almost on Aolserver: https://github.com/aolserver/aolserver#readme but I didn't have the discipline at the time to make it through the tech screen. In retrospect, I dodged a bullet, but I'm still glad I tried it cause it was for sure horizon-broadening
  • The first and last time AIM was hacked
    1 project | news.ycombinator.com | 22 Sep 2021
    Oh yeah you are right no jumped to conclusions. Nice link there, the AOLserver tho was just a web server, not the whole server framework or OS. https://github.com/aolserver/aolserver It was written by some company that we bought. It was also the basis for Greenspun’s excellent book on database backed web sites.

    Yeah, and on rereading the original article, the hack was just guessing the passwords to admin AIM accounts. I hope it wasn’t mine! From my perspective that is “works as designed”. I don’t think the TFA was ever put into AIM login, but it was all a while ago. But anyways, nice to seem one of the dumb names I came up with in the press. I also wrote wam (web authentication module), Hermes (messenger of the Gods - like buddy list but where users could add data sources to the list, with filters or alarms), Ewoks (“external web Oscar knowledge server”, an http server that allowed for easy integration into the server message framework we used) and re-wrote morf “master Oscar registration facility”. The original was a custom written no-SQL DB and we moved it to Sybase with sharding.). All C. All event loop based. All really solid infrastructure written by people doing it for the third time. Fun times. Had an actual agile process and brought the coolness of the internet to many people for the first time.

  • Green vs. Brown Programming Languages
    5 projects | news.ycombinator.com | 22 Apr 2021
    You didn't look hard enough, companies like https://www.altitude.com and https://www.outsystems.com were built out of my and others experience with those frameworks.

    I could tell how they looked like from startup rooms in little offices spaces in Lisbon back in the early days of .com wave in late 90's, how AOLServer influenced the creation of Intervento's Safelayer framework, or how it got us to be approached by MSFT Portugal for adapting the same ideas to then still alpha version of .NET, however I am the right person to fully tell the story, better let that to the key persons, in case they feel like jumping in.

    In any case, here is some education material for yourself,

    https://zope.readthedocs.io/en/latest/zopebook/index.html

    https://docs.huihoo.com/aolserver/intro/features.html

    https://www.linuxjournal.com/article/6164

    https://github.com/aolserver/aolserver

love

Posts with mentions or reviews of love. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2024-01-17.
  • Ask HN: Yo wants to build a game, I'm lost. What can I do?
    20 projects | news.ycombinator.com | 17 Jan 2024
    I've built a few games with my son over the years. The fun part for us was all about fast iteration, and then laughing at the bugs together.

    There are some other recommendations here for how to approach 3d, and he is specifically asking for 3d -- but I want to put in one more pitch for 2d: the fun-to-tedium ratio can be much higher.

    I wonder if you could spend some time prototyping some of his ideas in LÖVE https://love2d.org/ -- if you show him the smallest sketch of something working, he might have an idea about what to add next.

    Many years ago, on a flight, we went from 0 to game before we landed (with no experience).

  • Show HN: A variant of Conway's Game of Life in color you can run on your phone
    1 project | news.ycombinator.com | 13 Jan 2024
    * When a cell is born it randomly takes on the color of one of its (3) parents.

    To try it out:

    1. Install LÖVE for your device from https://love2d.org (~5MB and open source). (iOS requires building from source on a Mac, or installing the third-party Love2D Studio: https://love2d-studio.marknoteapp.com)

    2. Install my Lua Carousel from https://akkartik.itch.io/carousel (~100KB). It includes all its source code and can be edited live on a computer as it runs.

    3. Copy the ~100 lines of code from the bottom of https://akkartik.itch.io/carousel/devlog/651711/new-version-after-9-days and paste them into Lua Carousel.

  • Gearing up for Lua
    3 projects | dev.to | 1 Jan 2024
    Probably the most important piece of software we'll be playing around with is a game engine called LÖVE. Lua is well known around developer circles as being a good scripting language when it comes to making games, and this engine is one of the more popular. I'll be going through installation at the end of this post.
  • Original Sling'n'shoot Worms Game
    4 projects | news.ycombinator.com | 28 Dec 2023
    I got it – these are the steps I took:

    1. Download Love from https://love2d.org/

  • Can't make my mind about which engine to use
    2 projects | /r/gamedev | 10 Dec 2023
    libGDX is great, but I can understand if it's not for some people. This also applies to love2d, raylib and Monogame
  • How Do I Compile/Install Love 0.10.2 on Linux?
    2 projects | /r/love2d | 7 Dec 2023
    You don't need to use git if you don't want to. Try downloading the 0.10.2 source directly here (the file you want is love-0.10.2-linux-src.tar.gz); I see you've tried this already but try again just to see what happens. Extract it to a directory (e.g. love-0.10.2-linux-src) and then run:
  • Not only Unity...
    53 projects | /r/opensourcegames | 11 Nov 2023
    Love2d (MIT/C++/Lua) https://github.com/love2d/love
  • Ask HN: Released games built on FOSS engines?
    12 projects | news.ycombinator.com | 17 Oct 2023
    - Löve (doesn't have a separate page, but showcases a few games at the bottom of the page): https://love2d.org
  • How to have the coolest booth at a tech conference 🕹👾
    3 projects | dev.to | 3 Oct 2023
    The game, Wasp Escape, was built using the open-source Löve 2D game library for Lua.
  • I want to make a game but I'm scared...
    3 projects | /r/gamedev | 15 Sep 2023
    love2d (lua) is a productive, fun, good docs, and most importantly proven / field-tested 2d game library, with easy to learn fast to compile and fast to run language - lua. while lua might not have a lot of features as python, the big bonus is that its much more focused language, which is important because otherwise you can get easily distracted on bells and whistles that other programming languages provide, i know that from experience

What are some alternatives?

When comparing aolserver and love you can also consider the following projects:

Hugo - The world’s fastest framework for building websites.

raylib - A simple and easy-to-use library to enjoy videogames programming

rust - Empowering everyone to build reliable and efficient software.

Godot - Godot Engine – Multi-platform 2D and 3D game engine

MonoGame - One framework for creating powerful cross-platform games.

Godot Card Game Framework - A framework which comes with prepared scenes and classes to kickstart your card game, as well as a powerful scripting engine to use to provide full rules enforcement.

TIC-80 - TIC-80 is a fantasy computer for making, playing and sharing tiny games.

bevy - A refreshingly simple data-driven game engine built in Rust

Phaser - Phaser is a fun, free and fast 2D game framework for making HTML5 games for desktop and mobile web browsers, supporting Canvas and WebGL rendering. [Moved to: https://github.com/phaserjs/phaser]

Arcade - Easy to use Python library for creating 2D arcade games.

flixel - Free, cross-platform 2D game engine powered by Haxe and OpenFL

SadConsole - A .NET ascii/ansi console engine written in C# for MonoGame and XNA. Create your own text roguelike (or other) games!