ai-series-part-9 VS ai-series-part-11

Compare ai-series-part-9 vs ai-series-part-11 and see what are their differences.

ai-series-part-9

Full project of the end state of the AI Series Part 9 video where we dive deeper into ScriptableObjects and change to a Data-Oriented Design from our prefab-focused design. (by llamacademy)

ai-series-part-11

Project for the tutorial on how to implement basic finite state machines for your AI in Unity. (by llamacademy)
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ai-series-part-9 ai-series-part-11
1 1
3 2
- -
0.0 0.0
about 3 years ago about 3 years ago
ShaderLab ShaderLab
MIT License MIT License
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ai-series-part-9

Posts with mentions or reviews of ai-series-part-9. We have used some of these posts to build our list of alternatives and similar projects.

ai-series-part-11

Posts with mentions or reviews of ai-series-part-11. We have used some of these posts to build our list of alternatives and similar projects.

What are some alternatives?

When comparing ai-series-part-9 and ai-series-part-11 you can also consider the following projects:

ai-series-part-28 - In this tutorial repository you will see how you can use moving platforms with the Unity Navigation System.

ai-series-part-10 - Full project of the end state of the AI Series Part 10 video where we implement a flying enemy!

bullet-impacts - In this tutorial you will learn how to create a basic RigidBody Bullet that on impact, will have a particle system play at the impact location based on the material of the object the bullet collides with.