ai-series-part-26 VS Unity-RTS-Selection

Compare ai-series-part-26 vs Unity-RTS-Selection and see what are their differences.

ai-series-part-26

In this tutorial repository you will learn how to select units with either a click. shift+click (to add/remove), and click+drag to bulk select units utilizing a singleton SelectionManager with automatically registering SelectableUnits that can have their path set with a right click of the mouse. (by llamacademy)
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ai-series-part-26 Unity-RTS-Selection
1 2
5 74
- -
0.0 10.0
over 2 years ago over 1 year ago
ShaderLab ShaderLab
- MIT License
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
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For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.

ai-series-part-26

Posts with mentions or reviews of ai-series-part-26. We have used some of these posts to build our list of alternatives and similar projects.

Unity-RTS-Selection

Posts with mentions or reviews of Unity-RTS-Selection. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2022-08-28.

What are some alternatives?

When comparing ai-series-part-26 and Unity-RTS-Selection you can also consider the following projects:

ai-series-part-27 - In this tutorial repository you will learn how to make NavMeshAgents surround a target instead of blindly chasing to the center point of their target at a customizable radius.

sprite-glow - Sprite glow effect for Unity via HDR outline and bloom post-processing

ai-series-part-37 - In this tutorial repository and accompanying video you will learn how to make your NavMeshAgents break down obstacles that block their path. The agents will consider if a particular path is worth going through by breaking down the obstructions or if pathing around them is more worthwhile.

TestbedHDRP - Testbed project for Unity HDRP (High Definition Render Pipeline)

UnityFurShader - 🐈 Fur shader for Unity.

Ball-Physics-Game - Full Unity project game where players must control a ball and reach a goal.

Unity-RTS-Selection - Unity RTS-style unit selection

UnityURPUnlitScreenSpaceDecalShader - Unity unlit screen space decal shader for URP. Just create a new material using this shader, then assign it to a new unity cube GameObject = DONE, now you have unlit decal working in URP