Yave VS rapidobj

Compare Yave vs rapidobj and see what are their differences.

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Yave rapidobj
3 5
464 159
- -
9.6 5.9
about 1 month ago about 2 months ago
C++ C++
MIT License MIT License
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.

Yave

Posts with mentions or reviews of Yave. We have used some of these posts to build our list of alternatives and similar projects.

rapidobj

Posts with mentions or reviews of rapidobj. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2022-12-02.

What are some alternatives?

When comparing Yave and rapidobj you can also consider the following projects:

liblava - Modern and easy-to-use library for Vulkan

tinyobjloader - Tiny but powerful single file wavefront obj loader

Lupine - Game Engine Trial

fast_float - Fast and exact implementation of the C++ from_chars functions for number types: 4x to 10x faster than strtod, part of GCC 12 and WebKit/Safari

CLUSEK-RT - Vulkan based C++ ray-tracing game engine.

AutoGeodesics - Easily integrate the geodesics equation using automatic differentiation.

paradigm - C++20 Vulkan and GLes rendering engine

Vcpkg - C++ Library Manager for Windows, Linux, and MacOS

tinyraytracer - A brief computer graphics / rendering course

earcut.hpp - Fast, header-only polygon triangulation

scop_vulkan - A 3D model viewer written C++20 and Vulkan

indicators - Activity Indicators for Modern C++