UWP Community Toolkit VS MonoGame

Compare UWP Community Toolkit vs MonoGame and see what are their differences.

UWP Community Toolkit

The Windows Community Toolkit is a collection of helpers, extensions, and custom controls. It simplifies and demonstrates common developer tasks building .NET apps with UWP and the Windows App SDK / WinUI 3 for Windows 10 and Windows 11. The toolkit is part of the .NET Foundation. (by CommunityToolkit)
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UWP Community Toolkit MonoGame
20 95
5,770 10,819
0.5% 1.4%
2.0 8.9
2 days ago about 16 hours ago
C# C#
GNU General Public License v3.0 or later GNU General Public License v3.0 or later
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.

UWP Community Toolkit

Posts with mentions or reviews of UWP Community Toolkit. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2023-05-19.

MonoGame

Posts with mentions or reviews of MonoGame. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2023-11-11.

What are some alternatives?

When comparing UWP Community Toolkit and MonoGame you can also consider the following projects:

MahApps.Metro - A framework that allows developers to cobble together a better UI for their own WPF applications with minimal effort.

Raylib-cs - C# bindings for raylib, a simple and easy-to-use library to learn videogames programming

ReactiveUI - An advanced, composable, functional reactive model-view-viewmodel framework for all .NET platforms that is inspired by functional reactive programming. ReactiveUI allows you to abstract mutable state away from your user interfaces, express the idea around a feature in one readable place and improve the testability of your application.

FNA - FNA - Accuracy-focused XNA4 reimplementation for open platforms

AvalonEdit - The WPF-based text editor component used in SharpDevelop

Stride Game Engine - Stride Game Engine (formerly Xenko)

ScintillaNET - A Windows Forms control, wrapper, and bindings for the Scintilla text editor.

raylib - A simple and easy-to-use library to enjoy videogames programming

Avalonia - Develop Desktop, Embedded, Mobile and WebAssembly apps with C# and XAML. The most popular .NET Foundation community project.

Nez - Nez is a free 2D focused framework that works with MonoGame and FNA

Gtk# - Gtk# is a Mono/.NET binding to the cross platform Gtk+ GUI toolkit and the foundation of most GUI apps built with Mono

SkiaSharp - SkiaSharp is a cross-platform 2D graphics API for .NET platforms based on Google's Skia Graphics Library. It provides a comprehensive 2D API that can be used across mobile, server and desktop models to render images.