Wide-Open VS reshade

Compare Wide-Open vs reshade and see what are their differences.

Wide-Open

A set of educational subprojects for Vulkan learners (by RedDeadAlice)
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Wide-Open reshade
1 784
3 3,799
- -
5.6 9.7
about 2 years ago 4 days ago
C++ C++
MIT License BSD 3-clause "New" or "Revised" License
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.

Wide-Open

Posts with mentions or reviews of Wide-Open. We have used some of these posts to build our list of alternatives and similar projects.

reshade

Posts with mentions or reviews of reshade. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2021-02-07.

What are some alternatives?

When comparing Wide-Open and reshade you can also consider the following projects:

DirectXTK12 - The DirectX Tool Kit (aka DirectXTK12) is a collection of helper classes for writing DirectX 12 code in C++

crt-royale-reshade - A port of crt-royale from libretro to ReShade

Reshade-Unlocked - A generic post-processing injector for games and video software.

ffxiv-material-ui - Material UI mod for FFXIV

d3d8to9 - A D3D8 pseudo-driver which converts API calls and bytecode shaders to equivalent D3D9 ones.

FFXIVQuickLauncher - Custom launcher for FFXIV

dxvk-async

AutoHDR - Application-based actions to change Windows settings ( display, audio) or run any program or action [Moved to: https://github.com/Codectory/AutoActions]

vkBasalt - a vulkan post processing layer for linux

dgVoodoo2 - Glide/DirectX implementation on D3D11/12

Magpie - English Translation of Magpie

reshade - A generic post-processing injector for games and video software.