Vulkanator VS tinyrenderer

Compare Vulkanator vs tinyrenderer and see what are their differences.

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Vulkanator tinyrenderer
1 61
53 19,389
- -
1.3 0.0
about 1 year ago 6 months ago
C++ C++
MIT License GNU General Public License v3.0 or later
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.

Vulkanator

Posts with mentions or reviews of Vulkanator. We have used some of these posts to build our list of alternatives and similar projects.

tinyrenderer

Posts with mentions or reviews of tinyrenderer. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2024-04-23.

What are some alternatives?

When comparing Vulkanator and tinyrenderer you can also consider the following projects:

AE_tl_math - An After Effect plugin to code in GLSL directly inside After Effect or to write math expressions to code your own filter

sokol - minimal cross-platform standalone C headers

CLUSEK-RT - Vulkan based C++ ray-tracing game engine.

raylib - A simple and easy-to-use library to enjoy videogames programming

Open3D - Open3D: A Modern Library for 3D Data Processing

BodySlide-and-Outfit-Studio - BodySlide and Outfit Studio, a tool to convert, create, and customize outfits and bodies for Bethesda games.

VulkanTutorial - Tutorial for the Vulkan graphics and compute API

deko3d - Homebrew low level graphics API for Nintendo Switch (Nvidia Tegra X1)

lottie-react-native - Lottie wrapper for React Native.

Pangolin - Pangolin is a lightweight portable rapid development library for managing OpenGL display / interaction and abstracting video input.

taichi - Productive, portable, and performant GPU programming in Python.

3d-game-shaders-for-beginners - 🎮 A step-by-step guide to implementing SSAO, depth of field, lighting, normal mapping, and more for your 3D game.