VoxelPlugin VS RealtimeMeshComponent

Compare VoxelPlugin vs RealtimeMeshComponent and see what are their differences.

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VoxelPlugin RealtimeMeshComponent
57 7
1,523 1,455
- 0.6%
2.7 8.4
20 days ago 6 days ago
C++ C++
MIT License GNU General Public License v3.0 or later
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.

VoxelPlugin

Posts with mentions or reviews of VoxelPlugin. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2023-05-25.

RealtimeMeshComponent

Posts with mentions or reviews of RealtimeMeshComponent. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2023-05-04.

What are some alternatives?

When comparing VoxelPlugin and RealtimeMeshComponent you can also consider the following projects:

cashgenUE - Runtime Procedural Terrain Generator for UnrealEngine

ONE - On-device Neural Engine

Minetest - Minetest is an open source voxel game-creation platform with easy modding and game creation

UEPlasticPlugin - Plastic SCM plugin for Unreal Engine

TileMapEditor3D - Tile map editor 3D with 3D terrains

RuntimeMeshComponent - Unreal Engine 4 plugin component for rendering runtime generated content. [Moved to: https://github.com/TriAxis-Games/RealtimeMeshComponent]

building-blocks - A voxel library for real-time applications.

UE4EasyLocalizationTool - This plugin introduces a way simpler method of localizing game made in Unreal Engine by simply importing CSV file into engine's localization files.

UE5VoxelTutorial - A collection of voxel mesh generation algorithms

UE4EnhancedCodeFlow - This code plugin provides functions that drastically improve the quality of life during the implementation of game flow in C++.

VoxelTerrain - This project's main goal is to generate and visualize terrain built using voxels. It was achieved using different approaches and computing technologies just for the sake of performance and implementation comparison.

DungeonGenerator - Procedural 3D dungeon generator plugin for Unreal Engine 5. Easy generation of levels, mini-maps and missions.