UtinyRipper VS grass-bending

Compare UtinyRipper vs grass-bending and see what are their differences.

UtinyRipper

GUI and API library to work with Engine assets, serialized and bundle files (by mafaca)

grass-bending

A replacement for Unity's terrain vegetation shader with alpha blended rendering and touch bending effect (by elringus)
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UtinyRipper grass-bending
15 1
2,703 535
- -
0.0 6.2
over 2 years ago about 2 months ago
C# HLSL
MIT License MIT License
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.

UtinyRipper

Posts with mentions or reviews of UtinyRipper. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2023-06-09.

grass-bending

Posts with mentions or reviews of grass-bending. We have used some of these posts to build our list of alternatives and similar projects.

What are some alternatives?

When comparing UtinyRipper and grass-bending you can also consider the following projects:

AssetRipper - GUI Application to work with engine assets, asset bundles, and serialized files

Pcx - Point cloud importer & renderer for Unity

UnityLive2DExtractor - Unity Live2D Cubism 3 Extractor

unity-background-service - A simple project that shows how to create an Android service for Unity application working on background

UnrealPakTool - UnrealPak 4.27.0 [ Tool ] -extract *.pak files for Unreal Engine 4 [win64]

UnityOctree - A dynamic, loose octree implementation for Unity written in C#

DXDecompiler

UnityScreenShooter - Screenshot utility for Unity runtime & editor

UABE - Asset Bundle Extractor

AssetStudio - AssetStudio is a tool for exploring, extracting and exporting assets and assetbundles.

HLSLcc - DirectX shader bytecode cross compiler

TConvert - A combination tool for managing Terraria content resources.