UnityRuntimeNodeEditor VS extOSC

Compare UnityRuntimeNodeEditor vs extOSC and see what are their differences.

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UnityRuntimeNodeEditor extOSC
1 1
368 184
- -
1.9 5.9
11 months ago 3 months ago
C# C#
MIT License MIT License
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
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UnityRuntimeNodeEditor

Posts with mentions or reviews of UnityRuntimeNodeEditor. We have used some of these posts to build our list of alternatives and similar projects.
  • Runtime Node-Based Particle System Editor (Feedback? Info in Comments)
    1 project | /r/Unity3D | 14 May 2022
    So basically this is a heavily modified version of this repo. In addition to writing my own nodes and graph (required), the alot of the source was updated to allow for input/output type validation and better handling of data flow, making it actually useful for runtime editors for modding, level editing, or whatever.

extOSC

Posts with mentions or reviews of extOSC. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2023-04-01.

What are some alternatives?

When comparing UnityRuntimeNodeEditor and extOSC you can also consider the following projects:

realtime-CSG-for-unity - Realtime-CSG, CSG level editor for Unity

OscJack - Lightweight C# implementation of OSC server/client

NodeEditor - A node editor control for Avalonia.

UnityMeshSimplifier - Mesh simplification for Unity.

Mixture - Mixture is a powerful node-based tool crafted in unity to generate all kinds of textures in realtime

Unity-QuickSheet - Unity-QuickSheet enables you to use spreadsheet file data within Unity editor.

UnityLibrary - :books: Library of all kind of scripts, snippets & shaders for Unity

scriptable-events - Simple and extensible event system for Unity Engine, implemented via scriptable objects

SK.Libretro - Libretro wrapper written in C# with support for the Unity game engine

UE-OSC - OSC plugin for Unreal Engine 4 Blueprints

voxul - voxul is a voxel framework and voxel mesh editing tool for Unity.

NewFolderWizard-UnityTool - New Folder Wizard is an organizational tool for Unity for quickly importing and customizing your personal folder structure into every project. Save and reuse your templates. Templates are saved as ScriptableObjects and may be customized to your liking.