|6 months ago||about 1 year ago|
|Apache License 2.0||MIT License|
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
Foliage shader using alpha cutout offset hack for light transmission (not animated)
1 project | reddit.com/r/Unity3D | 26 Apr 2021
What are some alternatives?
URP-LWRP-Shaders - A Collection of Shader For URP(LWRP) Render Pipeline
unity-sdf-generator - A Unity tool to generate signed distance field volumes (as Texture3D assets) from meshes.
HSV-Color-Picker-Unity - HSV color picker for Unity UI
UnityURPUnlitScreenSpaceDecalShader - Unity unlit screen space decal shader for URP. Just create a new material using this shader, then assign it to a new unity cube GameObject = DONE, now you have unlit decal working in URP
polygon-wind - Wind shader for low poly assets in Unity.
3d.utrecht.nl - 3D-stadsmodel voor Utrecht vanuit Unity (gamesoftware)
Post-Processing-Scan - A 3D scan/sonar-like post-processing effect for Unity. Essentially a visualization of a spherical signed distance field (SDF).
SpriteGlow - A sprite glow effect for Unity game engine
UnityResourceGenerator - Automatically generate helper functions for Unity resources