Unity-Programming-Patterns VS ml-agents

Compare Unity-Programming-Patterns vs ml-agents and see what are their differences.

ml-agents

The Unity Machine Learning Agents Toolkit (ML-Agents) is an open-source project that enables games and simulations to serve as environments for training intelligent agents using deep reinforcement learning and imitation learning. (by Unity-Technologies)
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Unity-Programming-Patterns ml-agents
5 60
1,808 16,358
- 1.0%
5.6 8.0
9 months ago 13 days ago
C# C#
MIT License GNU General Public License v3.0 or later
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.

Unity-Programming-Patterns

Posts with mentions or reviews of Unity-Programming-Patterns. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2023-06-14.

ml-agents

Posts with mentions or reviews of ml-agents. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2023-05-08.

What are some alternatives?

When comparing Unity-Programming-Patterns and ml-agents you can also consider the following projects:

Scriptable-Events - Unity Package: Quickly setup events with scriptable objects using the observer pattern. Custom events can also be created with scriptable events.

gym - A toolkit for developing and comparing reinforcement learning algorithms.

2021-object-pool - Get an in-depth overview of the most commonly needed functionality of the Unity Object Pooling API introduced in the 2021 version of the Unity Editor.

AirSim - Open source simulator for autonomous vehicles built on Unreal Engine / Unity, from Microsoft AI & Research

learn-go-concepts - This is a repo for Golang concepts and their practical implementation

carla - Open-source simulator for autonomous driving research.

Entitas - Entitas is a super fast Entity Component System (ECS) Framework specifically made for C# and Unity

AssetStudio - AssetStudio is a tool for exploring, extracting and exporting assets and assetbundles.

csharp-design-patterns-for-humans - Design Patterns for Humans™ - An ultra-simplified explanation - C# Examples

unity-avatar-generation - A minimal example of how to use Unity's AvatarBuilder.BuildHumanAvatar API.

Kassets - Unity's Scriptable Object Architecture.

ultimate-volleyball - 3D RL Volleyball environment built on Unity ML-Agents