ml-agents
unity-avatar-generation
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ml-agents | unity-avatar-generation | |
---|---|---|
60 | 3 | |
16,324 | 45 | |
1.7% | - | |
8.1 | 0.0 | |
8 days ago | about 3 years ago | |
C# | C# | |
GNU General Public License v3.0 or later | MIT License |
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ml-agents
- How do I change the maximum number of steps for training
- are the install steps update to date?
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Help with regenerating new worker id
I am a beginner to using ML Agents to simulate an environment for DL i am trying to trial runs by tinkering through different values between the action space and keep encountering this issue when attempting to run a new trial. I've tried mlagents-learn --force and mlagents-learn --run-id=newtest but both prompt the same error message. Using linux, I am aware of a similar bug occuring in older versions (https://github.com/Unity-Technologies/ml-agents/issues/1505) but solutions didn't fix it.
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Trying to get into AI
The Github page for ML-Agents has a fairly straight forward example.
- Implement API to allow AI/ML to play your game, or is it not needed?
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Is there a good alternative to Unity ML Agents?
Very few commits in the last year and not many new features (https://github.com/Unity-Technologies/ml-agents/commits/develop)
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At least I put effort into the AI prompt to generate some code that people can refer to, whereas you do absolutely nothing to contribute to the community.
and PR content: https://github.com/Unity-Technologies/ml-agents/commit/ed212103e451449bf84711a4a8f7bf11dfb1211a
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I have some questions as an absolute beginner.
Unity can build a stand-alone application or be used as a library. Javascript is deprecated, and Boo along with it although it was never really supported to begin with. Various types of machine learning are supported through the ML-Agent Toolkit and pretty well documented. The toolkit has a Python API but you should be careful about doing anything too unusual in Unity because the documentation tends to have a lot of dead-ends.
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Could Somebody please help me figure this out ? been struggling with it for a week now
Op, I'd just pull the repo again to a new folder from https://github.com/Unity-Technologies/ml-agents (use SourceTree for simplicity if you don't know git).
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Unity ML-Agents documentation is wrong, I can't build an executable and run training as the docs state
My github issue on their documentation: https://github.com/Unity-Technologies/ml-agents/issues/5899
unity-avatar-generation
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How can I scale an arm bone for a VR game?
No not IK. You can modify the bone positions to have different proportions . This might be more helpful https://github.com/bkevelham/unity-avatar-generation
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Resizing bones at runtime on skinned mesh YEAAAAH!!
It took me a while but I finally got runtime bone resizing solved after a couple weeks of struggling with it, big thanks to this github page by bkevelham about avatar generation: unity-avatar-generation
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How to apply an animation with one skeleton to a GameObject with a slightly different skeleton?
With AvatarUtils being a modified version of https://github.com/bkevelham/unity-avatar-generation where I replaced all the bone names with the ones from the vrm:
What are some alternatives?
gym - A toolkit for developing and comparing reinforcement learning algorithms.
AssetStudio - AssetStudio is a tool for exploring, extracting and exporting assets and assetbundles.
AirSim - Open source simulator for autonomous vehicles built on Unreal Engine / Unity, from Microsoft AI & Research
Hairibar.Ragdoll - A package for animating ragdolls through keyframed animations.
carla - Open-source simulator for autonomous driving research.
PumkinsAvatarTools - A toolbox for easily setting up VRChat avatars in Unity. Adds functionality to the editor and automates some of the tedious tasks.
Deform - A fully-featured deformer system for Unity that lets you stack effects to animate models in real-time
ultimate-volleyball - 3D RL Volleyball environment built on Unity ML-Agents
Aim-IK - A Unity package, to procedurally orientate the character's head (and spine) in a direction without using any animation data.
tensortrade - An open source reinforcement learning framework for training, evaluating, and deploying robust trading agents.
Uween - Lightweight tween library for Unity.