How to apply an animation with one skeleton to a GameObject with a slightly different skeleton?

This page summarizes the projects mentioned and recommended in the original post on /r/Unity3D

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  • unity-avatar-generation

    A minimal example of how to use Unity's AvatarBuilder.BuildHumanAvatar API.

  • With AvatarUtils being a modified version of https://github.com/bkevelham/unity-avatar-generation where I replaced all the bone names with the ones from the vrm:

  • InfluxDB

    Power Real-Time Data Analytics at Scale. Get real-time insights from all types of time series data with InfluxDB. Ingest, query, and analyze billions of data points in real-time with unbounded cardinality.

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NOTE: The number of mentions on this list indicates mentions on common posts plus user suggested alternatives. Hence, a higher number means a more popular project.

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