ml-agents
AssetStudio
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ml-agents | AssetStudio | |
---|---|---|
60 | 128 | |
16,324 | 10,093 | |
1.7% | - | |
8.1 | 6.1 | |
8 days ago | over 1 year ago | |
C# | C# | |
GNU General Public License v3.0 or later | MIT License |
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
ml-agents
- How do I change the maximum number of steps for training
- are the install steps update to date?
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Help with regenerating new worker id
I am a beginner to using ML Agents to simulate an environment for DL i am trying to trial runs by tinkering through different values between the action space and keep encountering this issue when attempting to run a new trial. I've tried mlagents-learn --force and mlagents-learn --run-id=newtest but both prompt the same error message. Using linux, I am aware of a similar bug occuring in older versions (https://github.com/Unity-Technologies/ml-agents/issues/1505) but solutions didn't fix it.
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Trying to get into AI
The Github page for ML-Agents has a fairly straight forward example.
- Implement API to allow AI/ML to play your game, or is it not needed?
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Is there a good alternative to Unity ML Agents?
Very few commits in the last year and not many new features (https://github.com/Unity-Technologies/ml-agents/commits/develop)
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At least I put effort into the AI prompt to generate some code that people can refer to, whereas you do absolutely nothing to contribute to the community.
and PR content: https://github.com/Unity-Technologies/ml-agents/commit/ed212103e451449bf84711a4a8f7bf11dfb1211a
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I have some questions as an absolute beginner.
Unity can build a stand-alone application or be used as a library. Javascript is deprecated, and Boo along with it although it was never really supported to begin with. Various types of machine learning are supported through the ML-Agent Toolkit and pretty well documented. The toolkit has a Python API but you should be careful about doing anything too unusual in Unity because the documentation tends to have a lot of dead-ends.
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Could Somebody please help me figure this out ? been struggling with it for a week now
Op, I'd just pull the repo again to a new folder from https://github.com/Unity-Technologies/ml-agents (use SourceTree for simplicity if you don't know git).
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Unity ML-Agents documentation is wrong, I can't build an executable and run training as the docs state
My github issue on their documentation: https://github.com/Unity-Technologies/ml-agents/issues/5899
AssetStudio
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Looks like RF3s modding is just like RF5
Asset Studio for browsing and previewing files, Avalonia for replacing/editing bundles. Of course, I've never actually modded RF5; all I've managed to get working so far for RF3s is portrait and model texture editing, and face textures are so tightly cropped that replacing them might be a pain. As for dialogue, the extracted .txt comes out garbled, and I tried it with Grimoire just for fun but that doesn't seem to do anything.
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Trying to find sprites from the games files, but I cant find them.
the sprites won't appear as actual images unless you are using something to load the sprites like AssetStudio or a similar program. unfortunately i can't remember the name of the program that allows you to take a screenshot and rip assets from there, or something similar. but AssetStudio will do the trick and you have to load the folder called "hollow_knight_Data" from - C:\(yournamehere)\steamapps\common\Hollow Knight\hollow_knight_Data - some of the information here will vary based on what you've named your drives but the main folder is in steamapps\common\HollowKnight\hollow_knight_Data
- Active fork of AssetStudio? (AssetStudioGUI by Perfare)
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School of Dragons
I've tried exploring a few things with this but the only sound file I was able to find was the one that plays on the startup screen. I think I might have another lead with the files that steam displays but I'm doing my best and if worse comes to worst I will just try to get recordings of everything :]
- How to make mods?
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JPEGs of gun cases?
Yes, you can use a tool like asset studio to find and extract the wrap textures
- Can I find the game's textures anywhere?
- Learning how to mod
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What’s Left to Preserve for Priconne EN & Github Priconne Image Extractor
Hi, I'm the person who made priconne-image-extractor. If you're looking to decrypt .unity3d files from the EN server, you can use that to get all the .unity3d files from EN's CDN, and then use AssetStudio (https://github.com/Perfare/AssetStudio) to load the folder with all the .unity3d files. This won't work anymore for JP's server since they updated Unity a while ago, but in theory this should work for EN still.
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Does Anyone have the SFX file of Video Game Club Skill?
You can dig the audio files yourself from the game data with Asset Studio. I can get it for you, but it'll have to wait until I get home. I advice you try to dig yourself. Might find many cool things in there.
What are some alternatives?
gym - A toolkit for developing and comparing reinforcement learning algorithms.
UnityGLTF - Runtime glTF 2.0 Loader for Unity3D
AirSim - Open source simulator for autonomous vehicles built on Unreal Engine / Unity, from Microsoft AI & Research
Il2CppDumper - Unity il2cpp reverse engineer
carla - Open-source simulator for autonomous driving research.
AssetStudio - AssetStudio is an independent tool for exploring, extracting and exporting assets.
unity-avatar-generation - A minimal example of how to use Unity's AvatarBuilder.BuildHumanAvatar API.
UnityPy - UnityPy is python module that makes it possible to extract/unpack and edit Unity assets
ultimate-volleyball - 3D RL Volleyball environment built on Unity ML-Agents
UnityLive2DExtractor - Unity Live2D Cubism 3 Extractor
tensortrade - An open source reinforcement learning framework for training, evaluating, and deploying robust trading agents.
UABEA - c# uabe for newer versions of unity