Unity-Programming-Patterns VS learn-go-concepts

Compare Unity-Programming-Patterns vs learn-go-concepts and see what are their differences.

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Unity-Programming-Patterns learn-go-concepts
5 1
1,808 3
- -
5.6 0.0
9 months ago almost 2 years ago
C# Go
MIT License GNU General Public License v3.0 only
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.

Unity-Programming-Patterns

Posts with mentions or reviews of Unity-Programming-Patterns. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2023-06-14.

learn-go-concepts

Posts with mentions or reviews of learn-go-concepts. We have used some of these posts to build our list of alternatives and similar projects.

What are some alternatives?

When comparing Unity-Programming-Patterns and learn-go-concepts you can also consider the following projects:

Scriptable-Events - Unity Package: Quickly setup events with scriptable objects using the observer pattern. Custom events can also be created with scriptable events.

go-gotham - Golang RESTful API Boilerplate.

2021-object-pool - Get an in-depth overview of the most commonly needed functionality of the Unity Object Pooling API introduced in the 2021 version of the Unity Editor.

set - Thread(Safe/Unsafe) Set data structure for Go.

Entitas - Entitas is a super fast Entity Component System (ECS) Framework specifically made for C# and Unity

SuiteScript-2.0-Type-Declarations - SuiteScript 2.0+ Type Declarations

csharp-design-patterns-for-humans - Design Patterns for Humans™ - An ultra-simplified explanation - C# Examples

concurrent-map - a thread-safe concurrent map for go

Kassets - Unity's Scriptable Object Architecture.

punchcard - Lazy and strict way to configure your Laravel projects

ml-agents - The Unity Machine Learning Agents Toolkit (ML-Agents) is an open-source project that enables games and simulations to serve as environments for training intelligent agents using deep reinforcement learning and imitation learning.

garr - Collection of high performance, thread-safe, lock-free go data structures