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Unity-Programming-Patterns Alternatives
Similar projects and alternatives to Unity-Programming-Patterns
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Scriptable-Events
Unity Package: Quickly setup events with scriptable objects using the observer pattern. Custom events can also be created with scriptable events. (by Jason-Skillman)
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2021-object-pool
Get an in-depth overview of the most commonly needed functionality of the Unity Object Pooling API introduced in the 2021 version of the Unity Editor.
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WorkOS
The modern identity platform for B2B SaaS. The APIs are flexible and easy-to-use, supporting authentication, user identity, and complex enterprise features like SSO and SCIM provisioning.
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Entitas
Entitas is a super fast Entity Component System (ECS) Framework specifically made for C# and Unity
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csharp-design-patterns-for-humans
Design Patterns for Humans™ - An ultra-simplified explanation - C# Examples
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InfluxDB
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ml-agents
The Unity Machine Learning Agents Toolkit (ML-Agents) is an open-source project that enables games and simulations to serve as environments for training intelligent agents using deep reinforcement learning and imitation learning.
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design-patterns
Design large-scale systems / 2022 / Design Patterns: Behavioral, Creational, Structural, etc. @ S.Leschev. Google Engineering Level: L6+ (by sergeyleschev)
Unity-Programming-Patterns reviews and mentions
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Game dev for a Web developer
Look into learning OOP principles, interfaces, dependency injection, etc are key to reduce coupling. Also ignore that other dude in the replies, avoid Unity YouTube content like the plague those videos never teach good practices, for Unity I would suggest MVC, MVVM type patterns, there's some great resources on patterns for games and also some specific Unity architectures that people have created for Unity like SCA Unity.
- Resources for learning game dev for someone who already knows how to code
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Unity C# Cheat Sheet?
For me, references to design patterns and architecture are most useful, but I can this can be a debatable area. This is a unity specific one I find helpful: https://github.com/Habrador/Unity-Programming-Patterns
- Decoupling game logic from unity framework?
- Open source implementations of game programming patterns in Unity
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A note from our sponsor - WorkOS
workos.com | 23 Apr 2024
Stats
Habrador/Unity-Programming-Patterns is an open source project licensed under MIT License which is an OSI approved license.
The primary programming language of Unity-Programming-Patterns is C#.
Popular Comparisons
- Unity-Programming-Patterns VS Scriptable-Events
- Unity-Programming-Patterns VS 2021-object-pool
- Unity-Programming-Patterns VS Entitas
- Unity-Programming-Patterns VS csharp-design-patterns-for-humans
- Unity-Programming-Patterns VS learn-go-concepts
- Unity-Programming-Patterns VS Kassets
- Unity-Programming-Patterns VS ml-agents
- Unity-Programming-Patterns VS Trials-Of-Titan
- Unity-Programming-Patterns VS design-patterns
- Unity-Programming-Patterns VS ios-dev-skills
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