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C# observer-pattern Projects
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Unity-Programming-Patterns
Implementations of programming design patterns in Unity with examples in C# when to use them.
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Scriptable-Events
Unity Package: Quickly setup events with scriptable objects using the observer pattern. Custom events can also be created with scriptable events. (by Jason-Skillman)
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InfluxDB
Power Real-Time Data Analytics at Scale. Get real-time insights from all types of time series data with InfluxDB. Ingest, query, and analyze billions of data points in real-time with unbounded cardinality.
Look into learning OOP principles, interfaces, dependency injection, etc are key to reduce coupling. Also ignore that other dude in the replies, avoid Unity YouTube content like the plague those videos never teach good practices, for Unity I would suggest MVC, MVVM type patterns, there's some great resources on patterns for games and also some specific Unity architectures that people have created for Unity like SCA Unity.
C# observer-pattern related posts
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Game dev for a Web developer
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Resources for learning game dev for someone who already knows how to code
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Unity C# Cheat Sheet?
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Decoupling game logic from unity framework?
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How do you manage your UI flow?
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Index
Project | Stars | |
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1 | Unity-Programming-Patterns | 1,808 |
2 | Scriptable-Events | 8 |
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