Unity-Lua
Oxide.Rust
Unity-Lua | Oxide.Rust | |
---|---|---|
1 | 3 | |
143 | 311 | |
2.1% | 0.3% | |
0.0 | 8.6 | |
over 3 years ago | 3 days ago | |
C# | C# | |
BSD 3-clause "New" or "Revised" License | MIT License |
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
Unity-Lua
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How would you go about exposing a modding api?
We use MoonSharp for our Lua integration, and it provides easy ways to bind methods and read & write data between C# and Lua sides. It also allows oyu to easily manage the LuaVMs themselves, of course, but we've also created our own wrapper for it that adds some helpful features and also allows us easily write Lua APIs and then choose which ones to use for each LuaVM when we start them.
Oxide.Rust
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Progress on building an 8k, Middle Earth-themed map in the game "Rust".
you should look into existing Magic/Fantasy plugins for Rust on https://umod.org/games/rust. having this map + bows only + magic plugin would be really cool.
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I don't know how to private my server for me and my friends
Install umod, https://umod.org/games/rust
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do you still have oxide version 2.0.4253?
The link
What are some alternatives?
Unity-game-hacking - A guide for hacking unity games
KarlsonLevelImporter - A mod for KARLSON to import custom levels!
ThunderKit - Mod Project Development Environment for Unity and Unity Games
UnityExplorer - An in-game UI for exploring, debugging and modifying IL2CPP and Mono Unity games.
modding-wiki - A wiki repository for Sekiro modding.
BepInEx - Unity / XNA game patcher and plugin framework
UnityLibrary - :books: Library of all kind of scripts, snippets & shaders for Unity
Harmony - A library for patching, replacing and decorating .NET and Mono methods during runtime
MBINCompiler - A tool for decompiling No Man's Sky .MBIN files to XML format
grim_dawn_mod_merger - Tool for merging mods together for Grim Dawn
MeatKit - MeatKit is a Unity modding toolkit for developing, building, and packaging custom maps, items, and mods for H3VR.