Oxide.Rust VS ThunderKit

Compare Oxide.Rust vs ThunderKit and see what are their differences.

Oxide.Rust

Rust game extension for the Oxide modding framework (by OxideMod)

ThunderKit

Mod Project Development Environment for Unity and Unity Games (by PassivePicasso)
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Oxide.Rust ThunderKit
3 1
311 127
0.3% -
8.6 8.5
2 days ago 4 months ago
C# C#
MIT License GNU General Public License v3.0 or later
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.

Oxide.Rust

Posts with mentions or reviews of Oxide.Rust. We have used some of these posts to build our list of alternatives and similar projects.

ThunderKit

Posts with mentions or reviews of ThunderKit. We have used some of these posts to build our list of alternatives and similar projects.

What are some alternatives?

When comparing Oxide.Rust and ThunderKit you can also consider the following projects:

Unity-Lua - A wrapper around MoonSharp that allows easy development of moddable Unity games

KarlsonLevelImporter - A mod for KARLSON to import custom levels!

FFXIV_Modding_Tool - FFXIV Modding Tool is the Cross-platform Commandline interface alternative for TexTools

UnityExplorer - An in-game UI for exploring, debugging and modifying IL2CPP and Mono Unity games.

BepInEx - Unity / XNA game patcher and plugin framework

MeatKit - MeatKit is a Unity modding toolkit for developing, building, and packaging custom maps, items, and mods for H3VR.

MBINCompiler - A tool for decompiling No Man's Sky .MBIN files to XML format

QModManager - Config based patch management for Subnautica and Subnautica: Below Zero