Oxide.Rust VS Unity-Lua

Compare Oxide.Rust vs Unity-Lua and see what are their differences.

Oxide.Rust

Rust game extension for the Oxide modding framework (by OxideMod)

Unity-Lua

A wrapper around MoonSharp that allows easy development of moddable Unity games (by Semaeopus)
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Oxide.Rust Unity-Lua
3 1
311 143
0.3% 2.1%
8.6 0.0
2 days ago over 3 years ago
C# C#
MIT License BSD 3-clause "New" or "Revised" License
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.

Oxide.Rust

Posts with mentions or reviews of Oxide.Rust. We have used some of these posts to build our list of alternatives and similar projects.

Unity-Lua

Posts with mentions or reviews of Unity-Lua. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2021-01-23.
  • How would you go about exposing a modding api?
    2 projects | /r/Unity3D | 23 Jan 2021
    We use MoonSharp for our Lua integration, and it provides easy ways to bind methods and read & write data between C# and Lua sides. It also allows oyu to easily manage the LuaVMs themselves, of course, but we've also created our own wrapper for it that adds some helpful features and also allows us easily write Lua APIs and then choose which ones to use for each LuaVM when we start them.

What are some alternatives?

When comparing Oxide.Rust and Unity-Lua you can also consider the following projects:

KarlsonLevelImporter - A mod for KARLSON to import custom levels!

Unity-game-hacking - A guide for hacking unity games

UnityExplorer - An in-game UI for exploring, debugging and modifying IL2CPP and Mono Unity games.

ThunderKit - Mod Project Development Environment for Unity and Unity Games

BepInEx - Unity / XNA game patcher and plugin framework

modding-wiki - A wiki repository for Sekiro modding.

UnityLibrary - :books: Library of all kind of scripts, snippets & shaders for Unity

MBINCompiler - A tool for decompiling No Man's Sky .MBIN files to XML format

Harmony - A library for patching, replacing and decorating .NET and Mono methods during runtime

MeatKit - MeatKit is a Unity modding toolkit for developing, building, and packaging custom maps, items, and mods for H3VR.

grim_dawn_mod_merger - Tool for merging mods together for Grim Dawn