Unity-Editor-Toolbox
UnitySerializedDictionary
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Unity-Editor-Toolbox | UnitySerializedDictionary | |
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2 | 2 | |
1,551 | 88 | |
- | - | |
8.1 | 2.0 | |
24 days ago | about 1 year ago | |
C# | C# | |
MIT License | MIT License |
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Unity-Editor-Toolbox
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Is there a way to replicate this style of foldout/drawer in our own custom editor scripts?
You may wanna check out this project: https://github.com/arimger/Unity-Editor-Toolbox it makes creating custom hierarchy UIs rather simple from the looks of it, but I haven't tried it so can't really say for sure.
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Is Odin still worth it?
Unity Editor Toolbox - Has a large number of attributes that I think mostly are styled well to fit in with the default editor look. It also supports material editors. It has some other extensions too. I have not personally used it, but it looks pretty good quality.
UnitySerializedDictionary
- A Free Serialized Dictionary to help you get your game done faster
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Is Odin still worth it?
Unity Serialized Dictionary - A decent implementation, takes a different path than most and reimplements the dictionary from scratch. It however does not support lists/arrays as keys or values.
What are some alternatives?
NaughtyAttributes - Attribute Extensions for Unity
Unity-game-hacking - A guide for hacking unity games
Unity-SerializableDictionary - Serializable dictionary class for Unity
Serially - Adds a unity-supported, SerializableType class and an inspector for editing SerializeReference fields.
pb_Stl - STL import/export for Unity, supporting both ASCII and Binary.
Unity-SerializeReferenceExtensions - Provide popup to specify the type of the field serialized by the [SerializeReference] attribute in the inspector.
Bewildered-Core - Common use data types, and utilities for Unity that are high-quality and feel like a native part of Unity
Markup-Attributes - A Unity Editor extension for customizing inspector layout with attributes.
resharper-unity - Unity support for both ReSharper and Rider