Unity-Dynamic-Lightmaps
HSV-Color-Picker-Unity
Unity-Dynamic-Lightmaps | HSV-Color-Picker-Unity | |
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1 | 1 | |
38 | 609 | |
- | - | |
0.0 | 0.7 | |
almost 2 years ago | about 1 year ago | |
ShaderLab | ShaderLab | |
GNU General Public License v3.0 only | MIT License |
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Unity-Dynamic-Lightmaps
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Unity - Switching Lightmaps At Runtime
you can find the GitHub repo [here](https://github.com/MahmoudKanbar/Unity-Dynamic-Lightmaps)
HSV-Color-Picker-Unity
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How would I implement a color picker for a game?
if you want more complex may i suggest https://github.com/judah4/HSV-Color-Picker-Unity
What are some alternatives?
TestbedHDRP - Testbed project for Unity HDRP (High Definition Render Pipeline)
awesome-unity-open-source-on-github - A categorized collection of awesome Unity open source on GitHub (800+)
UnityURPUnlitScreenSpaceDecalShader - Unity unlit screen space decal shader for URP. Just create a new material using this shader, then assign it to a new unity cube GameObject = DONE, now you have unlit decal working in URP
UnityColorPicker - Runtime color picker for Unity
sprite-glow - Sprite glow effect for Unity via HDR outline and bloom post-processing
menu-controller - Learn how to use a Stack to manage your UI Pages. Create pages that have configurable entry/exit animations, sounds, and actions. This is the base framework I've been using for over 6 years in my own projects and find it to be highly reliable, scalable, and still easy to use.
foliage-shader - Unity surface shader for leaves/pine needles (on alpha cutout textures)
URP-LWRP-Shaders - A Collection of Shader For URP(LWRP) Render Pipeline
MeatKit - MeatKit is a Unity modding toolkit for developing, building, and packaging custom maps, items, and mods for H3VR.
reactive-menu-system - Unity3D Event driven menu system using Unity Atoms and Unity UI Extensions menus.
3d.utrecht.nl - 3D-stadsmodel voor Utrecht vanuit Unity (gamesoftware)