ultraviolet VS Ogre 3D

Compare ultraviolet vs Ogre 3D and see what are their differences.

ultraviolet

The Ultraviolet Framework is a .NET game development framework written in C#. (by UltravioletFramework)

Ogre 3D

scene-oriented, flexible 3D engine (C++, Python, C#, Java) (by OGRECave)
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ultraviolet Ogre 3D
1 3
538 3,765
0.6% 2.1%
7.7 9.5
9 months ago 2 days ago
C# C++
MIT License MIT License
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.

ultraviolet

Posts with mentions or reviews of ultraviolet. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2023-11-11.

Ogre 3D

Posts with mentions or reviews of Ogre 3D. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2023-11-11.

What are some alternatives?

When comparing ultraviolet and Ogre 3D you can also consider the following projects:

raylib - A simple and easy-to-use library to enjoy videogames programming

bgfx - Cross-platform, graphics API agnostic, "Bring Your Own Engine/Framework" style rendering library.

jMonkeyEngine - A complete 3-D game development suite written in Java.

OpenSceneGraph - OpenSceneGraph git repository

Arcade - Easy to use Python library for creating 2D arcade games.

urho3d - Game engine

MLEM - Libraries for MonoGame and FNA that provide abstractions, quality of life improvements and additional features like a ui system and easy input handling.

o3de - Open 3D Engine (O3DE) is an Apache 2.0-licensed multi-platform 3D engine that enables developers and content creators to build AAA games, cinema-quality 3D worlds, and high-fidelity simulations without any fees or commercial obligations.

Skia - Skia is a complete 2D graphic library for drawing Text, Geometries, and Images.

magnum - Lightweight and modular C++11 graphics middleware for games and data visualization

GLFW - A multi-platform library for OpenGL, OpenGL ES, Vulkan, window and input

Open-Source Vulkan C++ API - Open-Source Vulkan C++ API