Ogre 3D VS Skia

Compare Ogre 3D vs Skia and see what are their differences.

Ogre 3D

scene-oriented, flexible 3D engine (C++, Python, C#, Java) (by OGRECave)

Skia

Skia is a complete 2D graphic library for drawing Text, Geometries, and Images. (by google)
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Ogre 3D Skia
3 59
4,100 9,517
0.9% 1.4%
9.5 9.9
8 days ago 4 days ago
C++ C++
MIT License BSD 3-clause "New" or "Revised" License
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.

Ogre 3D

Posts with mentions or reviews of Ogre 3D. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2023-11-11.

Skia

Posts with mentions or reviews of Skia. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2025-02-13.
  • Better text rendering in Chromium-based browsers on Windows
    2 projects | news.ycombinator.com | 13 Feb 2025
  • Skia Canvas: Browser-Less Implementation of the HTML Canvas Drawing API for Node
    12 projects | news.ycombinator.com | 3 Dec 2024
    If you're interested in node-compatible canvas implementations, there are several:

    * canvaskit-wasm, from the skia project. I don't think it's gpu-accelerated: https://github.com/google/skia/tree/main/modules/canvaskit/n...

    * @napi-rs/canvas. This is the fastest binding: https://github.com/Brooooooklyn/canvas?tab=readme-ov-file#pe...

    * node-canvas. Uses Cairo instead of Skia: https://github.com/Automattic/node-canvas

  • Web Browser Engineering
    6 projects | news.ycombinator.com | 15 Oct 2024
    Yes [4].

    > [1] The library is used as of 2023 in Google Chrome, ChromeOS, ChromiumOS, Mozilla Firefox, Mozilla Thunderbird, Android, Firefox OS, Flutter,[5] Avalonia (from Alpha 4), LibreOffice (from version 7.0) and RAD Studio[6](since version 12.0).

    > [2] Changes to the Skia repository will be rolled into Chromium by the AutoRoll bot several times per day.

    > [3] It serves as the graphics engine for Google Chrome and ChromeOS, Android, Flutter, and many other products.

    [1]: https://en.wikipedia.org/wiki/Skia_Graphics_Engine

    [2]: https://skia.org/docs/dev/chrome/

    [3]: https://skia.org/

    [4]: https://github.com/chromium/chromium/tree/main/skia

  • Skia VS nitro-gl - a user suggested alternative
    2 projects | 21 Aug 2023
  • The Future of the Web Is VNC
    2 projects | news.ycombinator.com | 31 Jul 2023
  • Cairo – Open-Source 2D Graphics Layer/API with Fonts and Many Back-Ends
    6 projects | news.ycombinator.com | 17 Jul 2023
  • Lottie under the hood
    3 projects | dev.to | 14 Jun 2023
    Actually, that's not entirely accurate. The lottie-web library itself doesn't support rendering to WebGL. However, there is a package called canvaskit-wasm that wraps Skia (a graphics engine) with WebAssembly (wasm). This package includes a module called skottie which supports rendering animations into a WebGL surface. However, there is a drawback with this approach: using wasm requires loading a relatively large package, and it's uncertain whether all features are supported correctly, as the official compatibility table that tracks lottie support on different platforms does not include skottie.
  • Widely-used graphics library
    4 projects | /r/cpp_questions | 5 May 2023
    Skia is pretty great if you can get it running.
  • Vivaldi 6.0 Web Browser Introduces Tab Workspaces and Custom Icons
    2 projects | news.ycombinator.com | 19 Apr 2023
  • Due to popular demand, here’s part 2
    1 project | /r/196 | 21 Mar 2023
    The imgs are mainly used by Tencent QQ and Baidu Tieba users. QQ and Tieba compress imgs by default, so the popular imgs (in China we call them "屌图" or "表情包") would be compressed million of times during the spreading, causing the super low quality. These APPs on Android are using Skia for image processing, which suffering from a legendary bug: result would be more green. The bug was fixed in 2016: https://github.com/google/skia/commit/c7d01d3e1d3621907c27b283fb7f8b6e177c629d

What are some alternatives?

When comparing Ogre 3D and Skia you can also consider the following projects:

bgfx - Cross-platform, graphics API agnostic, "Bring Your Own Engine/Framework" style rendering library.

OpenSceneGraph - OpenSceneGraph git repository

GLFW - A multi-platform library for OpenGL, OpenGL ES, Vulkan, window and input

urho3d - Game engine

nanovg - Antialiased 2D vector drawing library on top of OpenGL for UI and visualizations.

magnum - Lightweight and modular C++11 graphics middleware for games and data visualization

imgui - Dear ImGui: Bloat-free Graphical User interface for C++ with minimal dependencies

Atomic Game Engine - The Atomic Game Engine is a multi-platform 2D and 3D engine with a consistent API in C++, C#, JavaScript, and TypeScript

o3de - Open 3D Engine (O3DE) is an Apache 2.0-licensed multi-platform 3D engine that enables developers and content creators to build AAA games, cinema-quality 3D worlds, and high-fidelity simulations without any fees or commercial obligations.

raylib - A simple and easy-to-use library to enjoy videogames programming

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Nutrient - The #1 PDF SDK Library
Bad PDFs = bad UX. Slow load times, broken annotations, clunky UX frustrates users. Nutrient’s PDF SDKs gives seamless document experiences, fast rendering, annotations, real-time collaboration, 100+ features. Used by 10K+ devs, serving ~half a billion users worldwide. Explore the SDK for free.
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