UIWidgets VS EditorXR

Compare UIWidgets vs EditorXR and see what are their differences.

UIWidgets

UIWidget is a Unity Package which helps developers to create, debug and deploy efficient, cross-platform Apps. (by UnityTech)

EditorXR

Author XR in XR (by Unity-Technologies)
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UIWidgets EditorXR
1 1
1,861 914
- 0.0%
2.0 0.0
almost 3 years ago almost 2 years ago
C# C#
GNU General Public License v3.0 or later GNU General Public License v3.0 or later
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.

UIWidgets

Posts with mentions or reviews of UIWidgets. We have used some of these posts to build our list of alternatives and similar projects.
  • Flutter + Unity/UnreLEngine or others
    1 project | /r/FlutterDev | 22 Jan 2021
    Unity actually has the UIWidgets package which is based on Flutter. I'd highly recommend sticking to that; even using native Android with Unity is kind of a pain in the ass since you need to export your Unity project and build the project in Android Studio any time you want to test interaction between the UI and the game.

EditorXR

Posts with mentions or reviews of EditorXR. We have used some of these posts to build our list of alternatives and similar projects.

What are some alternatives?

When comparing UIWidgets and EditorXR you can also consider the following projects:

glTFast - Efficient glTF 3D import / export package for Unity

Unity-Editor-Toolbox - Tools, custom attributes, drawers, hierarchy overlay, and other extensions for the Unity Editor.

com.unity.uiwidgets - UIWidgets is a Unity Package which helps developers to create, debug and deploy efficient, cross-platform Apps.

AutoLOD - Automatic LOD generation + scene optimization

NodeGraphProcessor - Node graph editor framework focused on data processing using Unity UIElements and C# 4.6

driven-decals - A mesh-based PBR decal system for Unity's universal render pipeline.

VirtualMotionCapture - VRゲーム中にモデルをコントロール

unity-editor-custom-vectors - Custom Vector editor fields and property attributes for the Unity Editor

resharper-unity - Unity support for both ReSharper and Rider

awesome-flutter - An awesome list that curates the best Flutter libraries, tools, tutorials, articles and more.

actors.unity - 🚀Actors is a framework empowering developers to make better games faster on Unity.