C# Webgl

Open-source C# projects categorized as Webgl

Top 10 C# Webgl Projects

  • UnityStandaloneFileBrowser

    A native file browser for unity standalone platforms

    Project mention: Hello, any one know how to open windows explorer to save a file in the selected path in UNITY ? | reddit.com/r/unity | 2022-02-13

    There is also Mono-native method someone wrote that might be suitable.

  • glTFast

    Efficient glTF 3D import / export package for Unity

    Project mention: Import runtime glb via Web not GLFT Utility | reddit.com/r/Unity3D | 2022-09-23

    I would recommend looking at https://github.com/atteneder/glTFast personally. There are some scripts for having your own custom material such as ones from shader graph, URP, or HDRP. I have used glTFast before without any issues, but haven't tried to change the default material.

  • Scout APM

    Truly a developer’s best friend. Scout APM is great for developers who want to find and fix performance issues in their applications. With Scout, we'll take care of the bugs so you can focus on building great things 🚀.

  • NativeWebSocket

    🔌 WebSocket client for Unity - with no external dependencies (WebGL, Native, Android, iOS, UWP)

  • unity-webxr-export

    Develop and export WebXR experiences using Unity WebGL (by De-Panther)

    Project mention: WebXR on iOS? Maybe can develop Safari XR Apps in Unity? | reddit.com/r/WebXR | 2022-04-12

    If so, this will be compatible with Unity WebXR Explorer ?

  • Simple-WebXR-Unity

    ⭐ Bringing WebXR to Unity 3D ! B-)

  • Plotly.Blazor

    This library packages the well-known charting library plotly.js into a razor component that can be used in a Blazor project.

    Project mention: Any Syncfusion chart users out there? | reddit.com/r/Blazor | 2022-04-11

    Try Plotly.blazor(https://github.com/LayTec-AG/Plotly.Blazor). I have been using it for some basic line charts and it seems quite good.

  • UnityWebGL-LoadingTest

    Testing loading speed and build size of WebGL builds for different Unity versions

    Project mention: WebGL file size issue | reddit.com/r/Unity3D | 2022-01-26

    Just as a reference, Unity with PhysX and URP will amount to about 5mb. You can relatively easily create something 3D that is appropriate for browsers within 30mb, which is what you probably want to target as a max initial download to boot. You can ship additional content with Addressables at runtime.

  • SonarLint

    Clean code begins in your IDE with SonarLint. Up your coding game and discover issues early. SonarLint is a free plugin that helps you find & fix bugs and security issues from the moment you start writing code. Install from your favorite IDE marketplace today.

  • EllaTheGame

    Ella - The Game

  • dotnet-webgl-sample

    .NET + WebAssembly + WebGL = ♥

  • UnitySaveLoadSystem

    A save/load system for Unity utilizing playerprefs so you can have persistent data on WebGL.

    Project mention: [Link Below] I made this easy to use Save/Load data system for basic game info. Works great for WebGL games! | reddit.com/r/Unity2D | 2022-03-05

    Repo here: https://github.com/evskii/UnitySaveLoadSystem

NOTE: The open source projects on this list are ordered by number of github stars. The number of mentions indicates repo mentiontions in the last 12 Months or since we started tracking (Dec 2020). The latest post mention was on 2022-09-23.

C# Webgl related posts

Index

What are some of the best open-source Webgl projects in C#? This list will help you:

Project Stars
1 UnityStandaloneFileBrowser 1,547
2 glTFast 723
3 NativeWebSocket 703
4 unity-webxr-export 625
5 Simple-WebXR-Unity 452
6 Plotly.Blazor 214
7 UnityWebGL-LoadingTest 127
8 EllaTheGame 39
9 dotnet-webgl-sample 19
10 UnitySaveLoadSystem 0
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