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Top 9 C# Webgl Projects
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NativeWebSocket
π WebSocket client for Unity - with no external dependencies (WebGL, Native, Android, iOS, UWP)
We'll need WebSocket support, and once again there's a Unity package that we can use to help us out. Go to Window -> Package Manager to bring up the dialog and 'Add from git URL' using the NativeWebSocket (repo) GitHub URL https://github.com/endel/NativeWebSocket.git#upm.
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Plotly.Blazor
This library packages the well-known charting library plotly.js into a razor component that can be used in a Blazor project.
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UnitySaveLoadSystem
A save/load system for Unity utilizing playerprefs so you can have persistent data on WebGL.
C# Webgl discussion
C# Webgl related posts
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Live Streaming from Unity - Integrated Chat (Part 4)
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How should i manage importing a huge building? (blender to unity)
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Whatβs the 2023 contemporary way to Unity -> WebXR?
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Import runtime glb via Web not GLFT Utility
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Is there a mod or skin to see where you clicked on the screen when you missed?
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WebXR on iOS? Maybe can develop Safari XR Apps in Unity?
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Any Syncfusion chart users out there?
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Index
What are some of the best open-source Webgl projects in C#? This list will help you:
Project | Stars | |
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1 | UnityStandaloneFileBrowser | 2,111 |
2 | glTFast | 1,251 |
3 | NativeWebSocket | 1,230 |
4 | Simple-WebXR-Unity | 578 |
5 | UnityWebGL-LoadingTest | 410 |
6 | Plotly.Blazor | 362 |
7 | EllaTheGame | 59 |
8 | dotnet-webgl-sample | 51 |
9 | UnitySaveLoadSystem | 3 |