UnityTech logo

UIWidgets

UIWidget is a Unity Package which helps developers to create, debug and deploy efficient, cross-platform Apps. (by UnityTech)

Stats

Basic UIWidgets repo stats
0
1,856
0.3
4 months ago

UnityTech/UIWidgets is an open source project licensed under GNU General Public License v3.0 or later which is an OSI approved license.

UIWidgets Alternatives

Similar projects and alternatives to UIWidgets based on common topics and language

  • GitHub repo KivyMD

    KivyMD is a collection of Material Design compliant widgets for use with Kivy, a framework for cross-platform, touch-enabled graphical applications. https://youtube.com/c/KivyMD https://twitter.com/KivyMD https://habr.com/ru/users/kivymd https://stackoverflow.com/tags/kivymd

  • GitHub repo calmly

    Calmly is made with flutter to practice meditation to bring headspace and calmness. 😍💆🏼‍♂️

  • GitHub repo awesome-flutter

    An awesome list that curates the best Flutter libraries, tools, tutorials, articles and more.

  • GitHub repo youi

    Next generation user interface and application development in Scala and Scala.js for web, mobile, and desktop.

  • GitHub repo monarch

    Monarch is a tool for Flutter developers. It makes building beautiful widgets a more pleasant and faster experience.

  • GitHub repo actors.unity

    🚀Actors is a framework empowering developers to make better games faster on Unity.

  • GitHub repo kin-sdk-unity

    Kin SDK for the Unity game engine

NOTE: The number of mentions on this list indicates mentions on common posts. Hence, a higher number means a better UIWidgets alternative or higher similarity.

Posts

Posts where UIWidgets has been mentioned. We have used some of these posts to build our list of alternatives and similar projects.
  • Flutter + Unity/UnreLEngine or others
    Unity actually has the UIWidgets package which is based on Flutter. I'd highly recommend sticking to that; even using native Android with Unity is kind of a pain in the ass since you need to export your Unity project and build the project in Android Studio any time you want to test interaction between the UI and the game.