UABE VS UtinyRipper

Compare UABE vs UtinyRipper and see what are their differences.

UABE

Asset Bundle Extractor (by SeriousCache)

UtinyRipper

GUI and API library to work with Engine assets, serialized and bundle files (by mafaca)
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UABE UtinyRipper
26 15
3,354 2,703
- -
0.7 0.0
4 months ago over 2 years ago
C++ C#
- MIT License
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.

UABE

Posts with mentions or reviews of UABE. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2023-12-09.

UtinyRipper

Posts with mentions or reviews of UtinyRipper. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2023-06-09.

What are some alternatives?

When comparing UABE and UtinyRipper you can also consider the following projects:

UABEA - c# uabe for newer versions of unity

AssetRipper - GUI Application to work with engine assets, asset bundles, and serialized files

Wwise-Unpacker - Unpack game audio Wwise files (pck, bnk)

UnityLive2DExtractor - Unity Live2D Cubism 3 Extractor

AssetStudio - AssetStudio is a tool for exploring, extracting and exporting assets and assetbundles.

UnrealPakTool - UnrealPak 4.27.0 [ Tool ] -extract *.pak files for Unreal Engine 4 [win64]

Uber Apk Signer - A cli tool that helps signing and zip aligning single or multiple Android application packages (APKs) with either debug or provided release certificates. It supports v1, v2 and v3 Android signing scheme has an embedded debug keystore and auto verifies after signing.

DXDecompiler

NoahGameFrame - A fast, scalable, distributed game server engine/framework for C++, include the actor library, network library, can be used as a real time multiplayer game engine ( MMO RPG/MOBA ), which support C#/Lua script/ Unity3d, Cocos2dx and plan to support Unreal.

Il2CppDumper - Unity il2cpp reverse engineer

HLSLcc - DirectX shader bytecode cross compiler