UABE VS Harmony

Compare UABE vs Harmony and see what are their differences.

UABE

Asset Bundle Extractor (by SeriousCache)

Harmony

A library for patching, replacing and decorating .NET and Mono methods during runtime (by pardeike)
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UABE Harmony
26 26
3,354 4,835
- -
0.7 8.9
4 months ago 5 days ago
C++ C#
- MIT License
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.

UABE

Posts with mentions or reviews of UABE. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2023-12-09.

Harmony

Posts with mentions or reviews of Harmony. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2023-06-09.

What are some alternatives?

When comparing UABE and Harmony you can also consider the following projects:

UABEA - c# uabe for newer versions of unity

Mono.Cecil - Cecil is a library to inspect, modify and create .NET programs and libraries.

UtinyRipper - GUI and API library to work with Engine assets, serialized and bundle files

Fody - Extensible tool for weaving .net assemblies

Wwise-Unpacker - Unpack game audio Wwise files (pck, bnk)

Extenject - Dependency Injection Framework for Unity3D [Moved to: https://github.com/modesttree/Zenject]

AssetStudio - AssetStudio is a tool for exploring, extracting and exporting assets and assetbundles.

UnrealCLR - Unreal Engine .NET 6 integration

Uber Apk Signer - A cli tool that helps signing and zip aligning single or multiple Android application packages (APKs) with either debug or provided release certificates. It supports v1, v2 and v3 Android signing scheme has an embedded debug keystore and auto verifies after signing.

UniTask - Provides an efficient allocation free async/await integration for Unity.

NoahGameFrame - A fast, scalable, distributed game server engine/framework for C++, include the actor library, network library, can be used as a real time multiplayer game engine ( MMO RPG/MOBA ), which support C#/Lua script/ Unity3d, Cocos2dx and plan to support Unreal.

InjectFix - InjectFix is a hot-fix solution library for Unity