TestbedHDRP
reactive-menu-system
TestbedHDRP | reactive-menu-system | |
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4 | 1 | |
1,194 | 11 | |
- | - | |
0.0 | 0.0 | |
over 3 years ago | over 3 years ago | |
ShaderLab | ShaderLab | |
The Unlicense | - |
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TestbedHDRP
- Testing visuals, confused by shadows/AO in scene with somewhat new standard third person controller
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I released my first Grass Shader on the Unity asset store!
Read these custom hdrp shaders made by keijiro: https://github.com/keijiro/TestbedHDRP
reactive-menu-system
What are some alternatives?
UnityURPUnlitScreenSpaceDecalShader - Unity unlit screen space decal shader for URP. Just create a new material using this shader, then assign it to a new unity cube GameObject = DONE, now you have unlit decal working in URP
Post-Processing-Scan - A 3D scan/sonar-like post-processing effect for Unity. Essentially a visualization of a spherical signed distance field (SDF).
Pcx - Point cloud importer & renderer for Unity
Anime-Speed-Lines - Post-processing effect to procedurally generate a anime/manga-style vignette of lines typically used to portray speed or surprise.
foliage-shader - Unity surface shader for leaves/pine needles (on alpha cutout textures)
HSV-Color-Picker-Unity - HSV color picker for Unity UI
UnityFurShader - 🐈 Fur shader for Unity.
Materialize - Materialize Multiplatform ( Linux and Windows). Materialize is a program for converting images to materials for use in video games and similars. Multiplatform Version.
flowfield-unity - Unity project with Flow Field implementation based on Eikonal Equation.
sprite-glow - Sprite glow effect for Unity via HDR outline and bloom post-processing