TerraGen3D VS world

Compare TerraGen3D vs world and see what are their differences.

TerraGen3D

3D Procedural Terrain Generation and Texturing Tool in OpenGL/C++ [Moved to: https://github.com/Jaysmito101/TerraForge3D] (by Jaysmito101)
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TerraGen3D world
23 3
68 36
- -
8.6 0.0
over 2 years ago about 3 years ago
C++ C++
Creative Commons Zero v1.0 Universal MIT License
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.

TerraGen3D

Posts with mentions or reviews of TerraGen3D. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2021-10-31.

world

Posts with mentions or reviews of world. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2021-03-20.
  • I created an open source terrain generator for Unity
    2 projects | /r/GameDevelopment | 20 Mar 2021
    This project is part of my procedural world generation library that I maintain on github. It aims at making the creation of procedural terrains easier. Currently it's a prototype, I am really curious about how people could use such tools, and which additional features you all think it would be interesting to include in the project.
    2 projects | /r/proceduralgeneration | 19 Mar 2021
    This project is part of my procedural world generation library that I maintain on github. It aims at making the creation of procedural terrains easier. Currently it's a prototype, I am really curious about how people could use such tools, and which additional features you all think it would be interesting to include in the project.

What are some alternatives?

When comparing TerraGen3D and world you can also consider the following projects:

Lua - Lua is a powerful, efficient, lightweight, embeddable scripting language. It supports procedural programming, object-oriented programming, functional programming, data-driven programming, and data description.

FastNoise2 - Modular node graph based noise generation library using SIMD, C++17 and templates

SimpleHydrology - Procedural Hydrology / River / Lake Simulation

veloren

Noise-Extras - Noise & procedural generation code pieces that I didn't feel needed whole repos all to themselves.

Hydraulic-Erosion

TerraForge3D - Cross Platform Professional Procedural Terrain Generation & Texturing Tool

ImFrame - dear imgui + glfw framework

Terra - Voxel world generation modding platform

xtd - Free open-source modern C++17 / C++20 framework to create console, GUI (forms like WinForms) and unit test applications and libraries on Microsoft Windows, Apple macOS and Linux.

copperspice - Set of cross platform C++ libraries (Core, Gui, Network, Multimedia, SQL, Vulkan, etc)