world VS SimpleHydrology

Compare world vs SimpleHydrology and see what are their differences.

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world SimpleHydrology
3 11
36 571
- -
0.0 1.3
about 3 years ago about 1 year ago
C++ C++
MIT License -
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.

world

Posts with mentions or reviews of world. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2021-03-20.
  • I created an open source terrain generator for Unity
    2 projects | /r/GameDevelopment | 20 Mar 2021
    This project is part of my procedural world generation library that I maintain on github. It aims at making the creation of procedural terrains easier. Currently it's a prototype, I am really curious about how people could use such tools, and which additional features you all think it would be interesting to include in the project.
    2 projects | /r/proceduralgeneration | 19 Mar 2021
    This project is part of my procedural world generation library that I maintain on github. It aims at making the creation of procedural terrains easier. Currently it's a prototype, I am really curious about how people could use such tools, and which additional features you all think it would be interesting to include in the project.

SimpleHydrology

Posts with mentions or reviews of SimpleHydrology. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2023-05-31.

What are some alternatives?

When comparing world and SimpleHydrology you can also consider the following projects:

FastNoise2 - Modular node graph based noise generation library using SIMD, C++17 and templates

TinyEngine - Tiny OpenGL Wrapper / 3D Engine in C++

TerraGen3D - 3D Procedural Terrain Generation and Texturing Tool in OpenGL/C++ [Moved to: https://github.com/Jaysmito101/TerraForge3D]

erodr - An implementation of Hans Theobald Beyer's algorithm for simulated hydraulic erosion

Noise-Extras - Noise & procedural generation code pieces that I didn't feel needed whole repos all to themselves.

Planet-Generator - A procedural planet generator addon for Godot with terrain LOD.

TerraForge3D - Cross Platform Professional Procedural Terrain Generation & Texturing Tool

sift3 - Repository sifter and hardlinker

Terra - Voxel world generation modding platform

vengi - free and open source voxel art tools - editor, thumbnailer and format converter

sprator - A GUI application to generate random sprites and export as icon.

SoilMachine - Advanced, modular, coupled geomorpohology simulator for real-time procedural terrain generation.