Teardown-Converter
UE4VoxelTerrain
Teardown-Converter | UE4VoxelTerrain | |
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9 | 2 | |
23 | 571 | |
- | - | |
7.1 | 4.7 | |
5 days ago | 9 months ago | |
C++ | C++ | |
GNU General Public License v3.0 only | MIT License |
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Teardown-Converter
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Colored spraycan mod?
Yes. https://github.com/TTFH/Teardown-Converter. IN ORDER TO USE. Extract tdll/Colored_Spraycan_DLL.zip next to your teardown.exe. When in a level press f2 and then alt tab to the color picker window. (you might have to click the teardown icon in taskbar to see other window). It works in the latest version
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edit basegame maps?
I made a program to convert the basegame maps into an editable format, check: https://github.com/TTFH/Teardown-Converter
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Löckelle Teardown Services in sandbox?
Totally wrong https://github.com/TTFH/Teardown-Converter
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Casually made a voxel rendering engine in 4 days, performance is about 144 seconds per frame
Its written in C++, the libraries I'm using are: glfw, glad, glm and tinyxml2. I'm using Teardown Converter to convert the binary levels into Magica Voxel and xml files. I wrote all the code to import the models myself
- [MOD] Multiple spray colors, scaled objects with collisions and more!
- Multiple spray can colors [MOD]
- Spray can Color Picker MOD
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I gave Villa Gordon a snowy coat.
https://github.com/TTFH/Teardown-Converter, I don't think they would be keen on people reuploading maps with little edits though.
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Evertides Map but no unplayable places
You may want to check my converter, it allows you to edit all the maps from the game. https://github.com/TTFH/Teardown-Converter
UE4VoxelTerrain
- would it be possible to make a physics sim similar to teardown in UE5 or Unity?
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Voxel Terrain and more
Also investigated other UE voxel terrain stuff on github https://github.com/bw2012/UE4VoxelTerrain and others, some good, some...
What are some alternatives?
vengi - free and open source voxel art tools - editor, thumbnailer and format converter
VoxelPlugin - Voxel Plugin for Unreal Engine
fast-voxel-traversal-algorithm - A C++ implementation of the fast voxel traversal algorithm.
UE-BUITween - Unreal 4 UMG UI tweening plugin in C++
mayo - 3D CAD viewer and converter based on Qt + OpenCascade
UE5VoxelTutorial - A collection of voxel mesh generation algorithms
freac - The fre:ac audio converter project
VOX4U - MagicaVoxel VOX Format import plugin for Unreal Engine 5
OpenVDB - OpenVDB - Sparse volume data structure and tools
CloudConnector - Cloud native connectivity for Unreal Engine
VoxelTerrain - This project's main goal is to generate and visualize terrain built using voxels. It was achieved using different approaches and computing technologies just for the sake of performance and implementation comparison.
LearnOpenGL - Code repository of all OpenGL chapters from the book and its accompanying website https://learnopengl.com