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LearnOpenGL
Code repository of all OpenGL chapters from the book and its accompanying website https://learnopengl.com
I went through the more painful way of making a rendering engine first and then adding stuff to it as needed. Back then pretty much all you had were that kind of tutorials and some books: https://learnopengl.com/ https://nehe.gamedev.net/
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SonarQube
Static code analysis for 29 languages.. Your projects are multi-language. So is SonarQube analysis. Find Bugs, Vulnerabilities, Security Hotspots, and Code Smells so you can release quality code every time. Get started analyzing your projects today for free.
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