Does Mimecarft still use a bytes for block ids in chunks. Even with mods???

This page summarizes the projects mentioned and recommended in the original post on /r/VoxelGameDev

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  • enkiMI

    C and C++ Minecraft Importer library

  • If you're interested in loading Minecraft data then check out my open source library enkiMI. I handle pre and post flattening loading. Note that I don't think Minecraft's implementation here is the best approach, but it does work. It's likely the internal representation is better.

  • WorkOS

    The modern identity platform for B2B SaaS. The APIs are flexible and easy-to-use, supporting authentication, user identity, and complex enterprise features like SSO and SCIM provisioning.

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NOTE: The number of mentions on this list indicates mentions on common posts plus user suggested alternatives. Hence, a higher number means a more popular project.

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