UE4VoxelTerrain VS LearnOpenGL

Compare UE4VoxelTerrain vs LearnOpenGL and see what are their differences.

LearnOpenGL

Code repository of all OpenGL chapters from the book and its accompanying website https://learnopengl.com (by JoeyDeVries)
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UE4VoxelTerrain LearnOpenGL
2 624
571 10,261
- -
4.7 3.8
8 months ago 10 days ago
C++ C++
MIT License GNU General Public License v3.0 or later
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.

UE4VoxelTerrain

Posts with mentions or reviews of UE4VoxelTerrain. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2022-06-29.

LearnOpenGL

Posts with mentions or reviews of LearnOpenGL. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2024-02-05.

What are some alternatives?

When comparing UE4VoxelTerrain and LearnOpenGL you can also consider the following projects:

VoxelPlugin - Voxel Plugin for Unreal Engine

raylib - A simple and easy-to-use library to enjoy videogames programming

UE-BUITween - Unreal 4 UMG UI tweening plugin in C++

bgfx - Cross-platform, graphics API agnostic, "Bring Your Own Engine/Framework" style rendering library.

UE5VoxelTutorial - A collection of voxel mesh generation algorithms

imgui - Dear ImGui: Bloat-free Graphical User interface for C++ with minimal dependencies

VOX4U - MagicaVoxel VOX Format import plugin for Unreal Engine 5

sokol - minimal cross-platform standalone C headers

CloudConnector - Cloud native connectivity for Unreal Engine

bevy - A refreshingly simple data-driven game engine built in Rust

VoxelTerrain - This project's main goal is to generate and visualize terrain built using voxels. It was achieved using different approaches and computing technologies just for the sake of performance and implementation comparison.

SFML - Simple and Fast Multimedia Library