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Teardown-Converter discussion
Teardown-Converter reviews and mentions
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Colored spraycan mod?
Yes. https://github.com/TTFH/Teardown-Converter. IN ORDER TO USE. Extract tdll/Colored_Spraycan_DLL.zip next to your teardown.exe. When in a level press f2 and then alt tab to the color picker window. (you might have to click the teardown icon in taskbar to see other window). It works in the latest version
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edit basegame maps?
I made a program to convert the basegame maps into an editable format, check: https://github.com/TTFH/Teardown-Converter
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Löckelle Teardown Services in sandbox?
Totally wrong https://github.com/TTFH/Teardown-Converter
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Casually made a voxel rendering engine in 4 days, performance is about 144 seconds per frame
Its written in C++, the libraries I'm using are: glfw, glad, glm and tinyxml2. I'm using Teardown Converter to convert the binary levels into Magica Voxel and xml files. I wrote all the code to import the models myself
- [MOD] Multiple spray colors, scaled objects with collisions and more!
- Multiple spray can colors [MOD]
- Spray can Color Picker MOD
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I gave Villa Gordon a snowy coat.
https://github.com/TTFH/Teardown-Converter, I don't think they would be keen on people reuploading maps with little edits though.
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Evertides Map but no unplayable places
You may want to check my converter, it allows you to edit all the maps from the game. https://github.com/TTFH/Teardown-Converter
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Stats
TTFH/Teardown-Converter is an open source project licensed under GNU General Public License v3.0 or later which is an OSI approved license.
The primary programming language of Teardown-Converter is C++.