SimpleUnityTCP VS UnityLibrary

Compare SimpleUnityTCP vs UnityLibrary and see what are their differences.

SimpleUnityTCP

🖧 Simple Unity Project to show how TCP communication are builded in C# without multi-threading or Unity network (Unet) involved. (by EricBatlle)
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SimpleUnityTCP UnityLibrary
1 1
49 3,616
- 1.6%
0.0 4.2
almost 3 years ago 7 months ago
C# C#
MIT License MIT License
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.

SimpleUnityTCP

Posts with mentions or reviews of SimpleUnityTCP. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2021-04-04.

UnityLibrary

Posts with mentions or reviews of UnityLibrary. We have used some of these posts to build our list of alternatives and similar projects.

What are some alternatives?

When comparing SimpleUnityTCP and UnityLibrary you can also consider the following projects:

Telepathy - Simple, message based, MMO Scale TCP networking in C#. And no magic.

delaunator-sharp - Fast Delaunay triangulation of 2D points implemented in C#.

com.unity.netcode.gameobjects - Netcode for GameObjects is a high-level netcode SDK that provides networking capabilities to GameObject/MonoBehaviour workflows within Unity and sits on top of underlying transport layer.

libplanet - Blockchain in C#/.NET for on-chain, decentralized gaming

Mirror - #1 Open Source Unity Networking Library

UniTask - Provides an efficient allocation free async/await integration for Unity.

BedrockFramework - High performance, low level networking APIs for building custom servers and clients.

unity-ui-manager - :ticket: A Simple UI Manager for rapid prototyping and ease of collaboration

ctsTraffic - ctsTraffic is a highly scalable client/server networking tool giving detailed performance and reliability analytics

UnityOctree - A dynamic, loose octree implementation for Unity written in C#

zig-network - A smallest-common-subset of socket functions for crossplatform networking, TCP & UDP

unity-aseprite-importer - An aseprite-file importer for unity written in C#, built upon the experimental AssetImporter API