SPIRV-Reflect VS meshoptimizer

Compare SPIRV-Reflect vs meshoptimizer and see what are their differences.

SPIRV-Reflect

SPIRV-Reflect is a lightweight library that provides a C/C++ reflection API for SPIR-V shader bytecode in Vulkan applications. (by KhronosGroup)

meshoptimizer

Mesh optimization library that makes meshes smaller and faster to render (by zeux)
Our great sponsors
  • WorkOS - The modern identity platform for B2B SaaS
  • InfluxDB - Power Real-Time Data Analytics at Scale
  • SaaSHub - Software Alternatives and Reviews
SPIRV-Reflect meshoptimizer
4 12
613 4,969
3.9% -
7.9 9.0
3 days ago 7 days ago
C C++
Apache License 2.0 MIT License
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.

SPIRV-Reflect

Posts with mentions or reviews of SPIRV-Reflect. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2022-07-28.

meshoptimizer

Posts with mentions or reviews of meshoptimizer. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2023-03-30.

What are some alternatives?

When comparing SPIRV-Reflect and meshoptimizer you can also consider the following projects:

vulkan-guide - Introductory guide to vulkan.

assimp - The official Open-Asset-Importer-Library Repository. Loads 40+ 3D-file-formats into one unified and clean data structure.

SPIRV-Cross - SPIRV-Cross is a practical tool and library for performing reflection on SPIR-V and disassembling SPIR-V back to high level languages.

CGal - The public CGAL repository, see the README below

meshlab - The open source mesh processing system

Open3D - Open3D: A Modern Library for 3D Data Processing

PhysicsFS - PhysFS++ is a C++ wrapper for the PhysicsFS library.

draco - Draco is a library for compressing and decompressing 3D geometric meshes and point clouds. It is intended to improve the storage and transmission of 3D graphics.

BunnyLOD - Cross platform GLFW based port of Stan Melax's BunnyLOD Easy Mesh Simplification

tinygltf - Header only C++11 tiny glTF 2.0 library

glTF-Transform - glTF 2.0 SDK for JavaScript and TypeScript, on Web and Node.js.

libzim - Reference implementation of the ZIM specification